non functional deferred rendering and also camera paths and instanced GUIs
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25 changed files with 933 additions and 315 deletions
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@ -21,13 +21,21 @@ cap_main_to_tickrate=true
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cap_fast_to_tickrate=true
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#Renderer Properties
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#this is for devices that can't render more than 64 textures
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compatibility_mode=false
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#Renderer Settings
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#0 = Forward rendering
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#1 = Deferred rendering
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Renderer=0
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AlphaToCoverage=false
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DualPassRendering=true
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#AA settings
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#0=No AA
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#1=FXAA
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#2=MSAAx2
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#3=MSAAx4
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#4=MSAAx8
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anti_alias_mode=1
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anti_alias_mode=2
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Debug_Shaders = false
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ShaderRecompiling = true
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#Vulkan Debugging toggle
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