non functional deferred rendering and also camera paths and instanced GUIs

This commit is contained in:
Halbear 2026-06-14 13:39:49 +01:00
parent 4569b471d5
commit 2d37c574d6
25 changed files with 933 additions and 315 deletions

View file

@ -21,13 +21,21 @@ cap_main_to_tickrate=true
cap_fast_to_tickrate=true
#Renderer Properties
#this is for devices that can't render more than 64 textures
compatibility_mode=false
#Renderer Settings
#0 = Forward rendering
#1 = Deferred rendering
Renderer=0
AlphaToCoverage=false
DualPassRendering=true
#AA settings
#0=No AA
#1=FXAA
#2=MSAAx2
#3=MSAAx4
#4=MSAAx8
anti_alias_mode=1
anti_alias_mode=2
Debug_Shaders = false
ShaderRecompiling = true
#Vulkan Debugging toggle