Vertex Rendering!

This commit is contained in:
Harrison Corlett 2026-05-14 14:30:48 +01:00
parent 852336e188
commit 2f626ba00f
20 changed files with 450 additions and 25 deletions

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#version 450
layout(location = 0) out vec4 outFragColor;
void main()
{
outFragColor = vec4(1, 0, 0, 1);
}

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#version 450
layout(location = 0) in vec3 inPos;
void main()
{
gl_Position = vec4(inPos,1);
}

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