Vertex Rendering!

This commit is contained in:
Harrison Corlett 2026-05-14 14:30:48 +01:00
parent 852336e188
commit 2f626ba00f
20 changed files with 450 additions and 25 deletions

View file

@ -1,6 +1,13 @@
#Default Window dimensions
#Application Properties
#Title that shows up on app window
Software_Title=Terrain4J Game Engine
Software_Icon=ProgramIcon.png
Software_Icon_Path=/WindowResources/Icon/
#Launch Window dimensions
display_height=480
display_width=640
#Engine Core Settings
#the precision of frames, set this to 16000 and it will limit the whole engine to 64FPS
frame_accuracy=0
#event tick rate for game process
@ -8,15 +15,16 @@ master_tick_rate=120
main_thread_tickrate=120
fast_thread_tickrate=240
cap_main_to_tickrate=false
#Renderer Properties
Debug_Shaders = false
ShaderRecompiling = true
#Vulkan Debugging toggle
vkValidated=true
vsync=false
#Vsync images
RequestedImages=3
#This is the name of the GPU you want the engine to use
PhysicalDeviceName=
#Title that shows up on app window
Software_Title=Terrain4J Game Engine
Software_Icon=ProgramIcon.png
Software_Icon_Path=/WindowResources/Icon/