post processing, FXAA and MSAA 2x-8x

This commit is contained in:
Halbear 2026-06-11 16:16:41 +01:00
parent fa266ee48d
commit 8ce30cae83
46 changed files with 1749 additions and 350 deletions

View file

@ -0,0 +1,8 @@
#version 450
layout(location = 0) out vec2 outTextCoord;
void main() {
outTextCoord = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
gl_Position = vec4(outTextCoord.x * 2.0f - 1.0f, outTextCoord.y * -2.0f + 1.0f,0.0f,1.0f);
}