Camera and proper rendering

This commit is contained in:
Halbear 2026-06-07 21:40:21 +01:00
parent 3040800275
commit a8adf662ff
48 changed files with 65391 additions and 22367 deletions

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{
"ID": "CorvetteOBJ",
"Meshes": [
{
"ID": "cube_0",
"MaterialID": "CorvetteOBJ-mat-1",
"OffsetVertex": 0,
"VertexSize": 452640,
"OffsetIndex": 0,
"IndexSize": 151488
}
],
"VertexPath": "resources/models/Corvette/CorvetteOBJ.vtx",
"IndexPath": "resources/models/Corvette/CorvetteOBJ.idx"
}

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# Made in Blockbench 5.1.4
newmtl m_64480dc7-fc68-f52d-eb18-7368900ee2a3
map_Kd corvetteclass.png
newmtl none

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[
{
"ID": "CorvetteOBJ-mat-0",
"TexturePath": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
},
{
"ID": "CorvetteOBJ-mat-1",
"TexturePath": "resources\\models\\Corvette\\corvetteclass.png",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
},
{
"ID": "CorvetteOBJ-mat-2",
"TexturePath": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
}
]

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