Camera and proper rendering

This commit is contained in:
Halbear 2026-06-07 21:40:21 +01:00
parent 3040800275
commit a8adf662ff
48 changed files with 65391 additions and 22367 deletions

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{
"ID": "MetroLeadCar",
"Meshes": [
{
"ID": "DoorForward_0",
"MaterialID": "MetroLeadCar-mat-1",
"OffsetVertex": 0,
"VertexSize": 186900,
"OffsetIndex": 0,
"IndexSize": 58032
}
],
"VertexPath": "resources/models/Metro/OBJ/MetroLeadCar.vtx",
"IndexPath": "resources/models/Metro/OBJ/MetroLeadCar.idx"
}

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# Made in Blockbench 5.1.4
newmtl m_6a204395-c016-b66d-c397-a01625c2ee08
map_Kd MetroCarLeadDefault.png
newmtl none

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[
{
"ID": "MetroLeadCar-mat-0",
"TexturePath": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
},
{
"ID": "MetroLeadCar-mat-1",
"TexturePath": "resources\\models\\Metro\\OBJ\\MetroCarLeadDefault.png",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
},
{
"ID": "MetroLeadCar-mat-2",
"TexturePath": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
}
}
]