using the Vulkan Memory Allocator to reduce the amount of stuff needed to do to allocate memory to the GPU
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11 changed files with 125 additions and 50 deletions
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@ -34,7 +34,7 @@ PhysicalDeviceName=
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#3D Projection Properties
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field_of_view=60.0f
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z_near_plane=1.0f
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z_far_plane=100.0f
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z_near_plane=0.10f
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z_far_plane=1000.0f
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