#Application Properties #Title that shows up on app window Software_Title=Terrain4J Game Engine Software_Icon=ProgramIcon.png Software_Icon_Path=/WindowResources/Icon/ #Launch Window dimensions display_height=480 display_width=640 #Engine Core Settings #the precision of frames, set this to 16000000, and it will limit the whole engine to 64FPS frame_accuracy=0 throttle_on_unfocus=true throttle_accuracy=100000000 #event tick rate for game process master_tick_rate=240 main_thread_tickrate=120 fast_thread_tickrate=240 cap_master_to_tickrate=true cap_main_to_tickrate=true cap_fast_to_tickrate=true #Renderer Properties #AA settings #0=No AA #1=FXAA #2=MSAAx2 #3=MSAAx4 #4=MSAAx8 anti_alias_mode=1 Debug_Shaders = false ShaderRecompiling = true #Vulkan Debugging toggle vkValidated=true vsync=false #Swap Chain Images RequestedImages=3 DefaultTexturePath=resources/EngineResources/Texture/DefaultTexture.png #This is the name of the GPU you want the engine to use PhysicalDeviceName= #3D Projection Properties field_of_view=60.0f z_far_plane=0.1f z_near_plane=10000.0f