Implement freelists and displacement hashmaps. Garbage collector unfinished. Builds?
This commit is contained in:
commit
bae7248471
6 changed files with 603 additions and 0 deletions
286
src/gc.rs
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286
src/gc.rs
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@ -0,0 +1,286 @@
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use std::hash::{Hash, Hasher};
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use std::marker::{PhantomData};
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use std::ops::{Deref, DerefMut};
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type Index = u32;
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pub struct FreeList<T> {
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items: Vec<Option<Header<T>>>,
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free: Vec<Index>,
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count: u32,
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}
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#[derive(Clone,Debug)]
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pub struct AnyId {
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pub(crate) index: Index
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}
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impl PartialEq for AnyId {
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fn eq(&self, other: &Self) -> bool {
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self.index == other.index
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}
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}
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impl<T> From<AnyId> for Id<T> {
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fn from(value: AnyId) -> Self {
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Id {
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index: value.index,
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phantom_data: PhantomData,
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}
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}
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}
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#[derive(Debug)]
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pub struct Id<T> {
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pub(crate) index: Index,
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phantom_data: PhantomData<T>,
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}
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pub struct RefId<'a, T> {
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pub id: Id<T>,
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it: &'a mut T
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}
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impl<'a, T> Deref for RefId<'a, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.it
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}
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}
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impl<'a, T> DerefMut for RefId<'a, T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.it
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}
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}
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impl<T> From<RefId<'_, T>> for Id<T> {
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fn from(value: RefId<T>) -> Self {
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value.id
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}
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}
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impl<T> Clone for Id<T> {
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fn clone(&self) -> Self {
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Id {
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index: self.index,
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phantom_data: PhantomData::default(),
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}
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}
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}
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impl<T> PartialEq for Id<T> {
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fn eq(&self, other: &Self) -> bool {
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self.index == other.index
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}
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}
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impl<T> Eq for Id<T> {}
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impl<T> Hash for Id<T> {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.index.hash(state)
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}
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}
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impl<T> Id<T> {
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pub fn maybe(self) -> MaybeId<T> {
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MaybeId(self)
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}
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pub fn any(self) -> AnyId { AnyId {
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index: self.index
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} }
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}
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#[derive(Debug)]
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pub struct MaybeId<T>(Id<T>);
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impl<T> From<Id<T>> for MaybeId<T> {
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fn from(value: Id<T>) -> Self {
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MaybeId(value)
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}
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}
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impl<T> Clone for MaybeId<T> {
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fn clone(&self) -> Self {
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if self.0.index != u32::MAX {
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MaybeId(self.0.clone())
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} else {
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MaybeId::NULL
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}
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}
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}
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impl<T> PartialEq for MaybeId<T> {
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fn eq(&self, other: &Self) -> bool {
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self.0 == other.0
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}
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}
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impl<T> MaybeId<T> {
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pub const NULL: MaybeId<T> = MaybeId(Id { index: u32::MAX, phantom_data: PhantomData {}, });
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pub fn unwrap(self) -> Id<T> {
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if self.0.index == u32::MAX {
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panic!()
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} else {
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self.0
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}
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}
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pub fn exists(&self) -> Option<Id<T>> {
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if self.0.index == u32::MAX {
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None
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} else {
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Some(self.0.clone())
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}
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}
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}
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impl<T> Default for FreeList<T> {
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fn default() -> Self {
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Self::new()
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}
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}
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impl<T> FreeList<T> {
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pub fn new() -> FreeList<T> {
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FreeList {
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items: Vec::new(),
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free: Vec::new(),
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count: 0,
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}
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}
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pub fn get(&mut self, id: &Id<T>) -> &mut T {
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&mut self.items[id.index as usize].as_mut().unwrap().it
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}
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pub fn get_ref(&mut self, id: Id<T>) -> RefId<'_, T> {
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let it = self.get(&id);
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RefId { id, it }
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}
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pub fn remove(&mut self, id: &Id<T>) -> T {
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self.free.push(id.index);
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self.items[id.index as usize].take().unwrap().it
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}
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pub fn make(&mut self, value: T) -> RefId<'_, T> { // todo: shouldn't panic if allocation fails
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if let Some(free) = self.free.pop() {
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self.items[free as usize] = Some(Header::new(value));
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RefId {
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id: Id {
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index: free,
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phantom_data: PhantomData,
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},
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it: &mut self.items[free as usize].as_mut().unwrap().it,
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}
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} else {
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self.items.push(Some(Header::new(value)));
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let index = (self.items.len() - 1) as Index;
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RefId {
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id: Id {
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index,
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phantom_data: PhantomData,
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},
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it: &mut self.items[index as usize].as_mut().unwrap().it,
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}
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}
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}
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}
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pub struct IdNode<T> {
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item: T,
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next: MaybeId<IdNode<T>>,
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}
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impl<T,C> Traverse<C> for IdNode<T> where C: Allocates<Self> {
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fn traverse(id: &Id<IdNode<T>>, context: &mut C) {
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if let Some(ref next) = context.freelist().get(&id).next.exists() {
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IdNode::traverse(next,context)
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}
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}
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}
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#[derive(Clone)]
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pub struct LinkedList<T> {
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first: MaybeId<IdNode<T>>,
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count: Index,
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}
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impl<T> Default for LinkedList<T> {
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fn default() -> Self {
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LinkedList {
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first: MaybeId::NULL,
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count: 0,
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}
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}
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}
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impl<T> LinkedList<T> {
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pub fn new() -> LinkedList<T> {
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LinkedList {
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first: MaybeId::NULL,
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count: 0,
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}
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}
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pub fn add(&mut self, list: &mut FreeNodeList<T>, it: T) {
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let old = std::mem::replace(&mut self.first,list.make(IdNode {
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item: it,
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next: MaybeId::NULL,
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}).id.maybe());
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list.get(&self.first.clone().unwrap()).next = old; // todo: this is painful
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self.count += 1;
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}
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pub fn remove<F>(&mut self, list: &mut FreeNodeList<T>, criteria: F) -> T where T: PartialEq, F: Fn(&T) -> bool {
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// Find some occurrence of 'item' in the list, remove and restitch the list, returning its id
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let mut maybe_last = MaybeId::NULL;
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let mut maybe_this = self.first.clone();
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while let Some(this) = maybe_this.exists() {
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let node = list.remove(&this);
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let next = node.next.clone();
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if criteria(&node.item) {
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self.count -= 1;
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if let Some(last) = maybe_last.exists() {
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list.get(&last).next = node.next.clone();
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} else {
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self.first = node.next.clone();
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}
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return node.item;
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}
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maybe_last = maybe_this;
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maybe_this = next;
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}
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panic!()
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}
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}
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pub type FreeNodeList<T> = FreeList<IdNode<T>>;
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#[derive(Clone, Debug, Copy)]
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enum State {
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Cold,
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Warm,
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}
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#[derive(Debug, Clone)]
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struct Header<T> {
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state: State,
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it: T,
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}
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impl<T> Header<T> where {
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fn new(it: T) -> Header<T> {
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Header {
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state: State::Cold,
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it,
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}
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}
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}
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pub trait Allocates<T> where Self: Sized, T: Traverse<Self> {
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fn collect();
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fn freelist<'a>(&'a mut self) -> &'a mut FreeList<T>;
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}
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pub trait Traverse<C>: Sized {
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fn traverse(id: &Id<Self>, context: &mut C);
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fn collect(self);
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}
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2
src/lib.rs
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2
src/lib.rs
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@ -0,0 +1,2 @@
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pub mod gc;
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pub mod map;
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297
src/map.rs
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297
src/map.rs
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@ -0,0 +1,297 @@
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// I've already spent 2 months on this interpreter (now GC!?), and I'm tired, so I've cut a few corners...
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/* See some of Lua's notes on this table: https://www.lua.org/source/5.5/ltable.c.html
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This table uses an 'open-addressed' hashmap https://en.wikipedia.org/wiki/Open_addressing
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where collisions are handled by 'linear-probing' and something I call 'displacement'.
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Motivation:
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Afaik, without having some mechanism that records or ensures known proximity between a displaced element
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that collided with other(s) in the hashmap and it's original home (at element's hash's index),
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the entire array may have to be checked just to see if an element is present. How can we fix this?
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Solution:
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Lua uses Brent's method, which I couldn't find a concrete explanation of, here I'm just recording
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the maximum displacement that will need to be linearly-probed from the home entry to be certain of
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any 'home' element's presence in the greater array.
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Notes:
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- If this value becomes large, the load factor is probably high and there would be a resize.
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- Values would only need to be shuffled around closer to their 'home' during a resize.
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- It is unlikely the displacement would large value without a resize amending that problem.
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*/
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use std::hash::{DefaultHasher, Hash, Hasher};
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use crate::gc::{AnyId, Id};
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type Displacement = u8;
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#[cfg(feature = "bighash")]
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pub type Hashed = u64;
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#[cfg(not(feature = "bighash"))]
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pub type Hashed = u32;
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pub trait Equivalent<T>: Sized {
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fn matches(&self, other: &T) -> bool;
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}
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impl<T> Equivalent<T> for T
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where
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T: PartialEq,
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{
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fn matches(&self, other: &T) -> bool {
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self == other
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}
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}
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pub trait Hashes {
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fn hashed(&self) -> Hashed;
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}
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impl Hashes for &str {
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fn hashed(&self) -> Hashed {
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let mut hasher = DefaultHasher::new();
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self[..self.len().min(6)].hash(&mut hasher);
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hasher.finish() as Hashed
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}
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}
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impl<T> Hashes for Id<T> {
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fn hashed(&self) -> Hashed {
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let mut hasher = DefaultHasher::new();
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self.index.hash(&mut hasher);
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hasher.finish() as Hashed
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}
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}
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impl Hashes for AnyId {
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fn hashed(&self) -> Hashed {
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let mut hasher = DefaultHasher::new();
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self.index.hash(&mut hasher);
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hasher.finish() as Hashed
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}
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}
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pub trait TableEntry: Equivalent<Self> + Hashes {
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fn new_vacant() -> Self;
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fn is_vacant(&self) -> bool;
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}
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#[derive(Debug, Clone)]
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pub struct Entry<E> {
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pub entry: E,
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home: usize,
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displacement: Displacement,
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}
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#[derive(Clone, Debug)]
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pub struct Map<E: TableEntry + Clone> {
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// default representing vacancy!
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pub map: Vec<Entry<E>>, // todo: make this private and use an iterator
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map_bounds: std::ops::Range<usize>,
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map_count: usize, // number of elements in table
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}
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impl<E: TableEntry + Clone> Map<E> {
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fn exchange_table(&mut self, len: usize) {
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let old = std::mem::replace(
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&mut self.map,
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vec![
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Entry {
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entry: E::new_vacant(),
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home: 0,
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displacement: 0,
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};
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len
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],
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);
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self.map_bounds = self.table_lower()..self.table_upper();
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for Entry { entry, .. } in old {
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if !entry.is_vacant() {
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self.set_table(entry)
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}
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}
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}
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pub fn resize_table(&mut self, len: usize) {
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self.exchange_table(len.max(self.map_count + (self.map_count / 3)));
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self.map_bounds = 0..self.table_upper();
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}
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fn table_upper(&self) -> usize {
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(self.map.len() / 4) * 3
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}
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fn table_lower(&self) -> usize {
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self.map.len() / 3
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}
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fn ensure_table(&mut self) {
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if self.map_count + 1 > self.table_upper() {
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// free space is short
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self.exchange_table((self.map.len() + 4) * 2);
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} else if self.map_count < self.table_lower() {
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// too much free space
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self.exchange_table(self.map.len() / 2)
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}
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}
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pub fn set_table(&mut self, entry: E) {
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#[cfg(feature = "assertions")]
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assert!(!entry.is_vacant());
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if !self.map_bounds.contains(&(self.map_count + 1)) {
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// make sure the table is appropriately sized
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self.ensure_table();
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}
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let range = self.map.len();
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let home = entry.hashed() as usize % range;
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if self.map[home].entry.is_vacant() {
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// attempt to place it directly in an empty space
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// INSERT
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self.map[home].home = home;
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self.map[home].entry = entry;
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self.map[home].displacement = self.map[home].displacement.max(0);
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self.map_count += 1;
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} else if self.map[home].entry.matches(&entry) {
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// attempt to replace it directly
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// REPLACE
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self.map[home].entry = entry; // home.item.soft_drop()
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} else {
|
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// attempt to replace it in a collided neighbour location
|
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for i in 1..self.map[home].displacement + 1 {
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let neighbour = &mut self.map[(home + i as usize) % range]; // todo: is mod expensive?
|
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if neighbour.entry.matches(&entry) {
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// found where it was displaced to
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// REPLACE
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neighbour.entry = entry;
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return;
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}
|
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}
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// at this point it must be added, probe to place in an empty space
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for j in self.map[home].displacement + 1..Displacement::MAX - 1 {
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let neighbour = &mut self.map[(home + j as usize) % range];
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if neighbour.entry.is_vacant() {
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// new empty slot hooray!
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// INSERT
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neighbour.entry = entry;
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neighbour.home = home;
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self.map[home].displacement = j;
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self.map_count += 1;
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return;
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||||
}
|
||||
}
|
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// impossible but this still needs to be complete
|
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#[cfg(feature = "messages")]
|
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eprintln!("Large table collision, are the hashes ok?\n\tBrute-force probing...");
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let mut free: Option<usize> = None;
|
||||
for k in 0..self.map.len() {
|
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let neighbour = &mut self.map[k];
|
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if neighbour.entry.is_vacant() && free.is_none() {
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free = Some(k);
|
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} else if neighbour.entry.matches(&entry) {
|
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// REPLACE
|
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neighbour.entry = entry;
|
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return;
|
||||
}
|
||||
}
|
||||
if let Some(k) = free {
|
||||
// INSERT
|
||||
self.map[k].home = home;
|
||||
self.map[k].entry = entry;
|
||||
self.map[home].displacement = Displacement::MAX;
|
||||
self.map_count += 1;
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return;
|
||||
}
|
||||
// must resize
|
||||
#[cfg(feature = "messages")]
|
||||
eprintln!("\n\tResizing...");
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||||
self.resize_table((self.map.len() + 4) * 2);
|
||||
self.set_table(entry);
|
||||
}
|
||||
}
|
||||
pub fn rem_table<K>(&mut self, index: K)
|
||||
where
|
||||
E: Equivalent<K>,
|
||||
K: Hashes,
|
||||
{
|
||||
if self.map.len() == 0 {
|
||||
return;
|
||||
}
|
||||
let range = self.map.len();
|
||||
let home = index.hashed() as usize % range;
|
||||
if self.map[home].entry.matches(&index) {
|
||||
self.map[home].entry = E::new_vacant();
|
||||
self.map_count -= 1;
|
||||
} else {
|
||||
if self.map[home].displacement != Displacement::MAX {
|
||||
let mut largest = 0;
|
||||
for i in 1..self.map[home].displacement {
|
||||
let neighbour = &mut self.map[(home + i as usize) % range]; // todo: maybe mod slows this down
|
||||
if neighbour.entry.matches(&index) {
|
||||
neighbour.entry = E::new_vacant();
|
||||
self.map_count -= 1;
|
||||
if i == self.map[home].displacement {
|
||||
self.map[home].displacement = largest
|
||||
}
|
||||
return;
|
||||
} else if !neighbour.entry.is_vacant() && neighbour.home == home {
|
||||
largest = i;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let mut largest = 0;
|
||||
#[cfg(feature = "assertions")]
|
||||
let mut finished = false; // what
|
||||
for k in 0..self.map.len() {
|
||||
let neighbour = &mut self.map[k];
|
||||
if neighbour.entry.matches(&index) {
|
||||
neighbour.entry = E::new_vacant();
|
||||
self.map_count -= 1;
|
||||
#[cfg(feature = "assertions")]
|
||||
{
|
||||
assert!(!finished);
|
||||
finished = true;
|
||||
}
|
||||
}
|
||||
if neighbour.home == home && !neighbour.entry.is_vacant() {
|
||||
largest = largest.max(if k < home {
|
||||
k + self.map.len() - home - 1 // ?
|
||||
} else {
|
||||
k - home
|
||||
})
|
||||
}
|
||||
}
|
||||
self.map[home].displacement = if largest > Displacement::MAX as usize {
|
||||
Displacement::MAX
|
||||
} else {
|
||||
largest as Displacement
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn get_table<K>(&mut self, index: K) -> Option<&E>
|
||||
where
|
||||
E: Equivalent<K>,
|
||||
K: Hashes,
|
||||
{
|
||||
if self.map.len() == 0 {
|
||||
return None;
|
||||
}
|
||||
let location = index.hashed() as usize % self.map.len();
|
||||
let home = &self.map[location];
|
||||
if home.entry.matches(&index) {
|
||||
Some(&home.entry)
|
||||
} else {
|
||||
for i in 1..home.displacement as usize {
|
||||
let neighbour = &self.map[(location + i) % self.map.len()];
|
||||
if neighbour.entry.matches(&index) {
|
||||
return Some(&neighbour.entry);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
pub fn new() -> Map<E> {
|
||||
Map {
|
||||
map: Vec::new(),
|
||||
map_count: 0,
|
||||
map_bounds: (0..0).into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TableEntry
|
||||
|
||||
pub type Table<K,T> = Map<>
|
||||
Loading…
Add table
Add a link
Reference in a new issue