Fixed panorama skybox shader and reflections, experimenting with the world physics map. World map is half-written.

This commit is contained in:
Christian Lincoln 2026-09-08 19:58:32 +01:00
parent 383b17b41f
commit b6b0382bcc
6 changed files with 228 additions and 130 deletions

View file

@ -63,7 +63,7 @@ impl Eye {
let dir = Vec3::new(1.0, 0.5, 1.0).normalize();
let environment = Environment {
ambient: Vec4::new(0.15, 0.15, 0.15, 0.0),
ambient: Vec4::new(0.1, 0.1, 0.1, 0.0),
light: Vec4::new(1.0, 1.0, 1.0, 0.0),
dir: Vec4::new(dir.x, dir.y, dir.z, 0.0),
};