paladin
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afaad0ae0d
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Reorganised: renderer;
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2026-09-14 08:15:56 +01:00 |
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paladin
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905d05bc39
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Implemented Octrees, refactored heap allocations for FreeLists and some spring-cleaning. Builds and runs, octrees fail to form correctly and reinsertion steps are unimplemented.
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2026-09-13 11:25:06 +01:00 |
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b6b0382bcc
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Fixed panorama skybox shader and reflections, experimenting with the world physics map. World map is half-written.
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2026-09-08 19:58:32 +01:00 |
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3231ed9190
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Added skybox to renderer and reflections to shader. Builds and runs. Flickering with many objects in scene, assuming swap chain issue.
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2026-09-03 22:18:48 +01:00 |
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paladin
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efe98454d9
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Added primitive renderer, world with tree hierarchy supporting lights and objects with GLTF loading. Builds and runs with broken rendering and tree.
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2026-09-03 12:08:00 +01:00 |
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