Hop in, the water is warm.
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2026-09-03 12:08:00 +01:00
.idea Added README.md introducing the engine and it's aims 2026-08-19 23:50:27 +01:00
src Added primitive renderer, world with tree hierarchy supporting lights and objects with GLTF loading. Builds and runs with broken rendering and tree. 2026-09-03 12:08:00 +01:00
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Cargo.lock Added primitive renderer, world with tree hierarchy supporting lights and objects with GLTF loading. Builds and runs with broken rendering and tree. 2026-09-03 12:08:00 +01:00
Cargo.toml Added primitive renderer, world with tree hierarchy supporting lights and objects with GLTF loading. Builds and runs with broken rendering and tree. 2026-09-03 12:08:00 +01:00
README.md Update README.md 2026-08-28 14:04:25 +01:00

Pool. Hop in, the water's warm.

Pool is a lightweight web-enabled multipurpose engine for UI apps and multiplayer games with physics designed to push the boundaries of what defines a contemporary user experience.

Taking inspiration from the Roblox game engine, Pool ships with its own scripting language, Mars, and shares a similar instance-service model.

Global fluid, cloth, soft body physics and a declarative UI are some of the goal features intended to be implemented in the near future.