package net.halbear.aotg.custom.WorldGen.Noise;

import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.BootstrapContext;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.levelgen.DensityFunction;
import net.minecraft.world.level.levelgen.DensityFunctions;

public class NoiseDensityFunctions {

}
