Initial Commit

This commit is contained in:
2026-01-26 08:39:33 +00:00
parent 488d459dea
commit 44d4a01722
56 changed files with 636 additions and 1 deletions

View File

@@ -0,0 +1,3 @@
Title->Lost Contact
BGImage->LostContact.png');#LostContactInSpace.png');#FrugerImage.png');#LostContact2.png');
Content->Lost Contact is a space survival adventure game currently being developed in Unreal Engine 5.6 with C++, the content planned includes multiple different procedurally generate planets to explore and survive in with a modular space ship building system and open space combat<br><br><br>Release Date: TBA<br><br>Platforms: Windows, PlayStation<br><br>Game Engine: Unreal Engine 5.6

View File

@@ -0,0 +1,3 @@
Title->War Horse
BGImage->warhorse.png');#warhorse2.png');#warhorse3.png');#warhorse4.png');
Content->War Horse is a train game about driving a highly simulated train through an active warzone to deliver critical resources to support your side of the war, the game has challenging resource management as you have to watch your RPM, Fuel, Oil, Water and temperature to make sure your train operates correctly!<br><br><br>Release Date: Q4 2027<br><br>Platforms: Windows, Linux, MacOS<br><br>Game Engine: previously Roblox Studio, to be moved to proprietary engine Terrain4J

View File

@@ -0,0 +1,3 @@
Title->Plane Building
BGImage->PBTerrain.png');#PBTerrain2.png');#Town.png');#PBbuild.png');
Content->Plane Building is a massively multiplayer, complex and computational vehicle building game with the goal to create vehicles to traverse an expansive and stunning generated open world, it features tech like logic gates, programmable units and fluid dynamics, as well as having fully simulated aerodynamics! Build anything from planes, to ships and even walking mechs!<br><br>Initial Release Date: Q4 2022<br><br>Platforms: Windows, Linux, MacOS, Android, IOS<br><br>Game Engine: Roblox Studio <br><br><div style="width: 100%">Play online on roblox:<a class="WhiteContentFont" style="color: lawngreen; cursor: pointer;" onclick="window.location.href='https://www.roblox.com/games/11370438752/Plane-Building'" >Click Here</a></div>

View File

@@ -0,0 +1,3 @@
Title->Expedition Emberleaf
BGImage->ExpeditionEmberleaf.gif');#ExpeditionEmberleaf2.png');#ExpeditionEmberleaf3.png');#ExpeditionEmberleaf4.png');
Content->Expedition Emberleaf is a 2d side scrolling adventure combat game in a steampunk fantasy world with parkour, it utilises an open world explored using airships to find the 'levels' to explore in!<br><br><br>Release Date: TBA<br><br>Platforms: Windows, PlayStation<br><br>Game Engine: Unreal Engine 5.6

View File

@@ -0,0 +1,3 @@
Title->Isotiler
BGImage->IsotilerFull.png');
Content->Isotiler (Temporary name) is an experimental 2D game using isometric projection to create a 3d voxel gameplay style<br><br><br>Release Date: Q4 2026<br><br>Platforms: Windows, Linux<br><br>Game Engine: Proprietary engine Terrain4 to be upgraded to Terrain4J

1
SubPages/Image.html Normal file
View File

@@ -0,0 +1 @@
<div style="height: 14vh; width: 24vh; background-image: url('SiteAssets/[imageSRC] background-size: cover; background-repeat: no-repeat;" class="GameDisplayImage" onclick="SwitchImage([Function]"></div>

9
SubPages/LeftSide.php Normal file
View File

@@ -0,0 +1,9 @@
<div style="background-image: url('SiteAssets/<?php echo $ImageURL ?>" class="ContentPage" id="<?php echo $ID ?>">
<div class="ContentWindow" style="margin-left: 10vh; margin-top: 17vh; height: 75%; width: 30%">
<div style="display: flex; flex-direction: column; align-content: center; justify-content: space-between; align-items: center;">
<a class="Title"><?php echo $Title ?></a>
<a style="margin-left:5vh;margin-right:5vh;" class="WhiteContentFont"><?php echo $Content ?></a>
</div>
<div></div>
</div>
</div>

View File

@@ -0,0 +1,12 @@
<div style="background-image: url('SiteAssets/<?php echo $ImageURL ?>" class="ContentPage" id="<?php echo $ID ?>">
<div class="ContentWindow" style="margin-left: 10vh; margin-top: 17vh; height: 75%; width: 30%">
<div style="display: flex; flex-direction: column; align-content: center; justify-content: space-between; align-items: center;">
<a class="Title"><?php echo $Title ?></a>
<a style="margin-left:5vh;margin-right:5vh;" class="WhiteContentFont"><?php echo $Content ?></a>
</div>
<div></div>
</div>
<div class="ContentWindow" style="margin-left: 45vw; transform: translateY(-15vh); height: 16%; width: 50%; display: flex; flex-direction: row; justify-content: space-evenly; align-items: center; align-content: center; padding: 0;">
<?php echo $ImageList?>
</div>
</div>

9
SubPages/RightSide.php Normal file
View File

@@ -0,0 +1,9 @@
<div style="background-image: url('SiteAssets/<?php echo $ImageURL ?>" class="ContentPage" id="<?php echo $ID ?>">
<div class="ContentWindow" style="margin-left: 60vw; margin-top: 10vh; height: 75%; width: 30%">
<div style="display: flex; flex-direction: column; align-content: center; justify-content: space-between; align-items: center;">
<a class="Title"><?php echo $Title ?></a>
<a style="margin-left:5vh;margin-right:5vh;" class="WhiteContentFont"><?php echo $Content ?></a>
</div>
<div></div>
</div>
</div>

View File

@@ -0,0 +1,12 @@
<div style="background-image: url('SiteAssets/<?php echo $ImageURL ?>" class="ContentPage" id="<?php echo $ID ?>">
<div class="ContentWindow" style="margin-left: 60vw; margin-top: 10vh; height: 75%; width: 30%">
<div style="display: flex; flex-direction: column; align-content: center; justify-content: space-between; align-items: center;">
<a class="Title"><?php echo $Title ?></a>
<a style="margin-left:5vh;margin-right:5vh;" class="WhiteContentFont"><?php echo $Content ?></a>
</div>
<div></div>
</div>
<div class="ContentWindow" style="margin-left: 5vw; transform: translateY(-10vh); height: 16%; width: 50%; display: flex; flex-direction: row; justify-content: space-evenly; align-items: center; align-content: center; padding: 0;">
<?php echo $ImageList ?>
</div>
</div>

View File

@@ -0,0 +1,3 @@
Title->Terrain4J Vulkan Engine
BGImage->Terrain4J.png');
Content->Terrain4J is a 3D Vulkan game engine based on Javas LWJGL 3 library<br><br><br>Terrain4J is a proprietary engine for Iron Horse Game Development and was developed by HalbearNet primarily

View File

@@ -0,0 +1,3 @@
Title->Terrain4 C# GDI+ Engine
BGImage->Terrain4.png');
Content->Terrain4 is a 2D GDI+ game engine based on Windows Forms, it uses multiple threads to construct frames to get around the performance limitations of GDI+ drawing<br><br><br>Terrain4 will eventually be publicly available for people to use to learn C# and windows forms, it is not a good substitute for mainstream engines like Unity and Unreal however

View File

@@ -0,0 +1,3 @@
Title->Tileset Splitter
BGImage->TilesetSplitter.png');
Content->Tileset Splitter is a Windows app to import, crop and export tilesets as individual textures for ease of use, if you need to export individual frames of an animation strip with aseprite but want to save time you can use this handy software to chop up the tileset instead of exporting each frame individually! the software automatically detects if your tileset is vertical, horizontal, or packed based on the resolution you input!<br><br><br>Released: 05/12/2025<br>Platforms: Windows<br><br>Download: <p style="Color:purple; cursor:pointer;" onclick="window.location.href='https://halbear.net/software'">Currently unavailable due to Halbear.Net rewrite in progress</p>