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SubPages/Software/A!_Terrain4J.html
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SubPages/Software/A!_Terrain4J.html
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Title->Terrain4J Vulkan Engine
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BGImage->Terrain4J.png');
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Content->Terrain4J is a 3D Vulkan game engine based on Javas LWJGL 3 library<br><br><br>Terrain4J is a proprietary engine for Iron Horse Game Development and was developed by HalbearNet primarily
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SubPages/Software/B!_Terrain4.html
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SubPages/Software/B!_Terrain4.html
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Title->Terrain4 C# GDI+ Engine
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BGImage->Terrain4.png');
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Content->Terrain4 is a 2D GDI+ game engine based on Windows Forms, it uses multiple threads to construct frames to get around the performance limitations of GDI+ drawing<br><br><br>Terrain4 will eventually be publicly available for people to use to learn C# and windows forms, it is not a good substitute for mainstream engines like Unity and Unreal however
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SubPages/Software/C!_TilesetSplitter.html
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SubPages/Software/C!_TilesetSplitter.html
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Title->Tileset Splitter
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BGImage->TilesetSplitter.png');
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Content->Tileset Splitter is a Windows app to import, crop and export tilesets as individual textures for ease of use, if you need to export individual frames of an animation strip with aseprite but want to save time you can use this handy software to chop up the tileset instead of exporting each frame individually! the software automatically detects if your tileset is vertical, horizontal, or packed based on the resolution you input!<br><br><br>Released: 05/12/2025<br>Platforms: Windows<br><br>Download: <p style="Color:purple; cursor:pointer;" onclick="window.location.href='https://halbear.net/software'">Currently unavailable due to Halbear.Net rewrite in progress</p>
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