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diff --git a/SpriteStacker.sln b/SpriteStacker.sln
new file mode 100644
index 0000000..5b5766f
--- /dev/null
+++ b/SpriteStacker.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.11.35327.3
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteStacker", "SpriteStacker\SpriteStacker.csproj", "{123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {5D195238-BD31-4AB9-8536-8AA3EF26C922}
+ EndGlobalSection
+EndGlobal
diff --git a/SpriteStacker/App.config b/SpriteStacker/App.config
new file mode 100644
index 0000000..193aecc
--- /dev/null
+++ b/SpriteStacker/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/SpriteStacker/Form1.Designer.cs b/SpriteStacker/Form1.Designer.cs
new file mode 100644
index 0000000..8b358c9
--- /dev/null
+++ b/SpriteStacker/Form1.Designer.cs
@@ -0,0 +1,77 @@
+namespace SpriteStacker
+{
+ partial class Form1
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.components = new System.ComponentModel.Container();
+ this.Display = new System.Windows.Forms.PictureBox();
+ this.timer1 = new System.Windows.Forms.Timer(this.components);
+ ((System.ComponentModel.ISupportInitialize)(this.Display)).BeginInit();
+ this.SuspendLayout();
+ //
+ // Display
+ //
+ this.Display.BackColor = System.Drawing.SystemColors.ActiveCaption;
+ this.Display.Location = new System.Drawing.Point(0, 0);
+ this.Display.Name = "Display";
+ this.Display.Size = new System.Drawing.Size(100, 50);
+ this.Display.TabIndex = 0;
+ this.Display.TabStop = false;
+ this.Display.Paint += new System.Windows.Forms.PaintEventHandler(this.PaintDisplay);
+ //
+ // timer1
+ //
+ this.timer1.Enabled = true;
+ this.timer1.Interval = 16;
+ this.timer1.Tick += new System.EventHandler(this.FrameTimer);
+ //
+ // Form1
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(800, 450);
+ this.Controls.Add(this.Display);
+ this.DoubleBuffered = true;
+ this.Name = "Form1";
+ this.Text = "Form1";
+ this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.KillThreads);
+ this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.KeyDownEvent);
+ this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.KeyPressEvent);
+ this.Resize += new System.EventHandler(this.ResizeWindow);
+ ((System.ComponentModel.ISupportInitialize)(this.Display)).EndInit();
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.PictureBox Display;
+ private System.Windows.Forms.Timer timer1;
+ }
+}
+
diff --git a/SpriteStacker/Form1.cs b/SpriteStacker/Form1.cs
new file mode 100644
index 0000000..99848c9
--- /dev/null
+++ b/SpriteStacker/Form1.cs
@@ -0,0 +1,128 @@
+using SpriteStacker.Properties;
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Diagnostics;
+using System.Drawing;
+using System.Drawing.Drawing2D;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SpriteStacker
+{
+ public partial class Form1 : Form
+ {
+ public static Thread MainThread;
+ public static bool running = true;
+ Model model = new Model(25, 25);
+ public double LastFT = 0;
+ public Form1()
+ {
+ InitializeComponent();
+ ResizeDisplay();
+ MainThread = new Thread(mainThread);
+ MainThread.SetApartmentState(ApartmentState.STA);
+ model.SetBitmapLayers(new Bitmap[]
+ {
+ Resources._1,
+ Resources._2,
+ Resources._3,
+ Resources._4,
+ Resources._5,
+ Resources._6,
+ Resources._7,
+ Resources._8,
+ Resources._9,
+ Resources._10,
+ Resources._11,
+ Resources._12,
+ Resources._13,
+ Resources._14,
+ Resources._15,
+ Resources._16,
+ Resources._17,
+ Resources._18,
+ Resources._19,
+ Resources._20,
+ Resources._21,
+ Resources._22,
+ Resources._23,
+ Resources._24,
+ Resources._25,
+ Resources._26
+ });
+ //model.AddLayers(20);
+ Random rnd = new Random();
+ Color[] colors = new Color[] { Color.FromArgb(255,128,128) };
+ for (int i = 0; i < 150; i++)
+ {
+ for(int j = 0; j < 150; j++)
+ {
+ //int Y = rnd.Next(0, 21);
+ //model.SetData(rnd.Next(0, 25), rnd.Next(0, 25),Y , new Voxel(Color.FromArgb((int)(180 * ( (Y + 1.0) / 22.0 )), (int)(255 * ((Y + 1.0) / 22.0)), (int)(128 * ((Y + 1.0) / 22.0)))));
+ }
+ }
+ //model.DrawLayersToImages();
+ MainThread.Start();
+ }
+ public void mainThread()
+ {
+ LastFT = Process.GetCurrentProcess().TotalProcessorTime.TotalMilliseconds;
+ while (running)
+ {
+ Display.Refresh();
+ if (Process.GetCurrentProcess().TotalProcessorTime.TotalMilliseconds - LastFT > 16)
+ {
+ LastFT = Process.GetCurrentProcess().TotalProcessorTime.TotalMilliseconds;
+ if (Camera.Rotation == 360) Camera.Rotation = 0;
+ Camera.Rotation++;
+ }
+ }
+ }
+ private void PaintDisplay(object sender, PaintEventArgs e)
+ {
+ e.Graphics.PixelOffsetMode = PixelOffsetMode.Half;
+ model.DrawSpriteStack(e.Graphics);
+ }
+
+ private void ResizeDisplay()
+ {
+ Display.Left = 0;
+ Display.Top = 0;
+ Display.Width = Width;
+ Display.Height = Height - 32;
+ Camera.Width = Width; Camera.Height = Height - 32;
+ }
+ private void ResizeWindow(object sender, EventArgs e)
+ {
+ ResizeDisplay();
+ }
+
+ private void KillThreads(object sender, FormClosingEventArgs e)
+ {
+ running = false;
+ }
+
+ private void FrameTimer(object sender, EventArgs e)
+ {
+
+ }
+
+ private void KeyPressEvent(object sender, KeyPressEventArgs e)
+ {
+
+ }
+
+ private void KeyDownEvent(object sender, KeyEventArgs e)
+ {
+ if (e.KeyCode == Keys.W) Camera.LocY++;
+ if (e.KeyCode == Keys.S) Camera.LocY--;
+ if (e.KeyCode == Keys.A) Camera.LocX++;
+ if (e.KeyCode == Keys.D) Camera.LocX--;
+ }
+ }
+}
diff --git a/SpriteStacker/Form1.resx b/SpriteStacker/Form1.resx
new file mode 100644
index 0000000..1f666f2
--- /dev/null
+++ b/SpriteStacker/Form1.resx
@@ -0,0 +1,123 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
\ No newline at end of file
diff --git a/SpriteStacker/Model.cs b/SpriteStacker/Model.cs
new file mode 100644
index 0000000..267a879
--- /dev/null
+++ b/SpriteStacker/Model.cs
@@ -0,0 +1,125 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SpriteStacker
+{
+ public static class Camera
+ {
+ public static int LocX = 0;
+ public static int LocY = 50;
+ public static float Rotation = 0;
+ public static float scale = 10;
+ public static int Width;
+ public static int Height;
+ }
+ public class Voxel
+ {
+ Color VoxelColor;
+ public Voxel(Color voxelColor)
+ {
+ VoxelColor = voxelColor;
+ }
+ public Color GetColor() { return VoxelColor; }
+ public Color[] GetShadedColors(int[] Shadows)
+ {
+ Color[] sides = new Color[6];
+ for (int i = 0; i < 6; i++)
+ {
+ sides[i] = Color.FromArgb(Math.Max(Math.Min(VoxelColor.R + Shadows[i], 255), 0), Math.Max(Math.Min(VoxelColor.G + Shadows[i], 255), 0), Math.Max(Math.Min(VoxelColor.B + Shadows[i], 255), 0));
+ }
+ return sides;
+ }
+ public Color[] GetShadedColors()
+ {
+ Color[] sides = new Color[6];
+ int[] Shadows = new int[6] { 0, 10, 0, 10, 20, -20 };
+ for (int i = 0; i < 6; i++)
+ {
+ sides[i] = Color.FromArgb(Math.Max(Math.Min(VoxelColor.R + Shadows[i], 255), 0), Math.Max(Math.Min(VoxelColor.G + Shadows[i], 255), 0), Math.Max(Math.Min(VoxelColor.B + Shadows[i], 255), 0));
+ }
+ return sides;
+ }
+ }
+ public class Model
+ {
+ public List LayerImages = new List();
+ List ModelData = new List();
+ int Width;
+ int Length;
+ public Model(int Width, int Length)
+ {
+ this.Width = Width;
+ this.Length = Length;
+ AddLayer();
+ }
+ public void AddLayers(int layerCount)
+ {
+ for (int i = 0; i < layerCount; i++)
+ {
+ AddLayer();
+ }
+ }
+ public void SetBitmapLayers(Bitmap[] images)
+ {
+ LayerImages = images.ToList();
+ ModelData.Clear();
+ for(int i = 0;i < LayerImages.Count; i++)
+ {
+ Width = LayerImages[i].Width;
+ Length = LayerImages[i].Height;
+ ModelData.Add(new Voxel[Width, Length]);
+ for (int x = 0; x < LayerImages[i].Width; x++)
+ {
+ for(int y = 0; y < LayerImages[i].Height; y++)
+ {
+ ModelData[i][x,y] = new Voxel(LayerImages[i].GetPixel(x,y));
+ }
+ }
+ }
+ }
+ public void AddLayer()
+ {
+ LayerImages.Add(new Bitmap(Width, Length));
+ ModelData.Add(new Voxel[Width,Length]);
+ }
+ public void DrawSpriteStack(Graphics G)
+ {
+ for (int i = 0; i < ModelData.Count; i++)
+ {
+ G.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
+ G.ResetTransform();
+ G.TranslateTransform(Camera.LocX + Camera.Width/2,Camera.LocY - (i*Camera.scale) + Camera.Height/2);
+ G.RotateTransform(Camera.Rotation);
+ G.DrawImage(LayerImages[i], new Rectangle(new Point(-(int)(Width * Camera.scale)/2, -(int)(Length * Camera.scale) / 2),new Size((int)(Width * Camera.scale), (int)(Length * Camera.scale))));
+ }
+ }
+ public void DrawLayersToImages()
+ {
+ for (int i = 0; i < ModelData.Count; i++)
+ {
+ Bitmap newImage = new Bitmap(Width, Length);
+ for (int x = 0; x < ModelData[i].GetLength(0); x++)
+ {
+ for (int y = 0; y < ModelData[i].GetLength(1); y++)
+ {
+ if (ModelData[i][x, y] != null)
+ {
+ newImage.SetPixel(x, y, ModelData[i][x, y].GetColor());
+ }
+ }
+ }
+ LayerImages[i] = newImage;
+ }
+ }
+ public void SetData(int LocX, int LocY, int Layer, Voxel voxel)
+ {
+ if (Layer >= ModelData.Count) AddLayer();
+ ModelData[Layer][LocX,LocY] = voxel;
+ }
+ }
+}
diff --git a/SpriteStacker/Program.cs b/SpriteStacker/Program.cs
new file mode 100644
index 0000000..05ab8de
--- /dev/null
+++ b/SpriteStacker/Program.cs
@@ -0,0 +1,22 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SpriteStacker
+{
+ internal static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Form1());
+ }
+ }
+}
diff --git a/SpriteStacker/Properties/AssemblyInfo.cs b/SpriteStacker/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..e53832b
--- /dev/null
+++ b/SpriteStacker/Properties/AssemblyInfo.cs
@@ -0,0 +1,33 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("SpriteStacker")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("HSFC")]
+[assembly: AssemblyProduct("SpriteStacker")]
+[assembly: AssemblyCopyright("Copyright © HSFC 2026")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("123e7e4e-531f-41fb-a62e-7ad0b37c5aa2")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/SpriteStacker/Properties/Resources.Designer.cs b/SpriteStacker/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..993b473
--- /dev/null
+++ b/SpriteStacker/Properties/Resources.Designer.cs
@@ -0,0 +1,323 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace SpriteStacker.Properties {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpriteStacker.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _1 {
+ get {
+ object obj = ResourceManager.GetObject("_1", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _10 {
+ get {
+ object obj = ResourceManager.GetObject("_10", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _11 {
+ get {
+ object obj = ResourceManager.GetObject("_11", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _12 {
+ get {
+ object obj = ResourceManager.GetObject("_12", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _13 {
+ get {
+ object obj = ResourceManager.GetObject("_13", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _14 {
+ get {
+ object obj = ResourceManager.GetObject("_14", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _15 {
+ get {
+ object obj = ResourceManager.GetObject("_15", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _16 {
+ get {
+ object obj = ResourceManager.GetObject("_16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _17 {
+ get {
+ object obj = ResourceManager.GetObject("_17", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _18 {
+ get {
+ object obj = ResourceManager.GetObject("_18", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _19 {
+ get {
+ object obj = ResourceManager.GetObject("_19", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _2 {
+ get {
+ object obj = ResourceManager.GetObject("_2", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _20 {
+ get {
+ object obj = ResourceManager.GetObject("_20", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _21 {
+ get {
+ object obj = ResourceManager.GetObject("_21", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _22 {
+ get {
+ object obj = ResourceManager.GetObject("_22", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _23 {
+ get {
+ object obj = ResourceManager.GetObject("_23", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _24 {
+ get {
+ object obj = ResourceManager.GetObject("_24", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _25 {
+ get {
+ object obj = ResourceManager.GetObject("_25", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _26 {
+ get {
+ object obj = ResourceManager.GetObject("_26", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _3 {
+ get {
+ object obj = ResourceManager.GetObject("_3", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _4 {
+ get {
+ object obj = ResourceManager.GetObject("_4", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _5 {
+ get {
+ object obj = ResourceManager.GetObject("_5", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _6 {
+ get {
+ object obj = ResourceManager.GetObject("_6", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _7 {
+ get {
+ object obj = ResourceManager.GetObject("_7", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _8 {
+ get {
+ object obj = ResourceManager.GetObject("_8", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap _9 {
+ get {
+ object obj = ResourceManager.GetObject("_9", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/SpriteStacker/Properties/Resources.resx b/SpriteStacker/Properties/Resources.resx
new file mode 100644
index 0000000..21346c1
--- /dev/null
+++ b/SpriteStacker/Properties/Resources.resx
@@ -0,0 +1,199 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\10.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\11.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\12.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\13.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\14.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\15.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\16.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\17.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\18.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\19.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\20.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\21.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\22.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\23.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\25.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\26.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\6.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\7.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\8.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\9.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/SpriteStacker/Properties/Settings.Designer.cs b/SpriteStacker/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..a1de6f8
--- /dev/null
+++ b/SpriteStacker/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace SpriteStacker.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/SpriteStacker/Properties/Settings.settings b/SpriteStacker/Properties/Settings.settings
new file mode 100644
index 0000000..3964565
--- /dev/null
+++ b/SpriteStacker/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/SpriteStacker/Resources/1.png b/SpriteStacker/Resources/1.png
new file mode 100644
index 0000000..55a8348
Binary files /dev/null and b/SpriteStacker/Resources/1.png differ
diff --git a/SpriteStacker/Resources/10.png b/SpriteStacker/Resources/10.png
new file mode 100644
index 0000000..899e4a5
Binary files /dev/null and b/SpriteStacker/Resources/10.png differ
diff --git a/SpriteStacker/Resources/11.png b/SpriteStacker/Resources/11.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/11.png differ
diff --git a/SpriteStacker/Resources/12.png b/SpriteStacker/Resources/12.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/12.png differ
diff --git a/SpriteStacker/Resources/13.png b/SpriteStacker/Resources/13.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/13.png differ
diff --git a/SpriteStacker/Resources/14.png b/SpriteStacker/Resources/14.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/14.png differ
diff --git a/SpriteStacker/Resources/15.png b/SpriteStacker/Resources/15.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/15.png differ
diff --git a/SpriteStacker/Resources/16.png b/SpriteStacker/Resources/16.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/16.png differ
diff --git a/SpriteStacker/Resources/17.png b/SpriteStacker/Resources/17.png
new file mode 100644
index 0000000..96d2a8d
Binary files /dev/null and b/SpriteStacker/Resources/17.png differ
diff --git a/SpriteStacker/Resources/18.png b/SpriteStacker/Resources/18.png
new file mode 100644
index 0000000..fbcaaa6
Binary files /dev/null and b/SpriteStacker/Resources/18.png differ
diff --git a/SpriteStacker/Resources/19.png b/SpriteStacker/Resources/19.png
new file mode 100644
index 0000000..fbcaaa6
Binary files /dev/null and b/SpriteStacker/Resources/19.png differ
diff --git a/SpriteStacker/Resources/2.png b/SpriteStacker/Resources/2.png
new file mode 100644
index 0000000..55a8348
Binary files /dev/null and b/SpriteStacker/Resources/2.png differ
diff --git a/SpriteStacker/Resources/20.png b/SpriteStacker/Resources/20.png
new file mode 100644
index 0000000..899e4a5
Binary files /dev/null and b/SpriteStacker/Resources/20.png differ
diff --git a/SpriteStacker/Resources/21.png b/SpriteStacker/Resources/21.png
new file mode 100644
index 0000000..df40ab7
Binary files /dev/null and b/SpriteStacker/Resources/21.png differ
diff --git a/SpriteStacker/Resources/22.png b/SpriteStacker/Resources/22.png
new file mode 100644
index 0000000..1375131
Binary files /dev/null and b/SpriteStacker/Resources/22.png differ
diff --git a/SpriteStacker/Resources/23.png b/SpriteStacker/Resources/23.png
new file mode 100644
index 0000000..1375131
Binary files /dev/null and b/SpriteStacker/Resources/23.png differ
diff --git a/SpriteStacker/Resources/24.png b/SpriteStacker/Resources/24.png
new file mode 100644
index 0000000..1375131
Binary files /dev/null and b/SpriteStacker/Resources/24.png differ
diff --git a/SpriteStacker/Resources/25.png b/SpriteStacker/Resources/25.png
new file mode 100644
index 0000000..1375131
Binary files /dev/null and b/SpriteStacker/Resources/25.png differ
diff --git a/SpriteStacker/Resources/26.png b/SpriteStacker/Resources/26.png
new file mode 100644
index 0000000..df40ab7
Binary files /dev/null and b/SpriteStacker/Resources/26.png differ
diff --git a/SpriteStacker/Resources/3.png b/SpriteStacker/Resources/3.png
new file mode 100644
index 0000000..55a8348
Binary files /dev/null and b/SpriteStacker/Resources/3.png differ
diff --git a/SpriteStacker/Resources/4.png b/SpriteStacker/Resources/4.png
new file mode 100644
index 0000000..9c5c3c5
Binary files /dev/null and b/SpriteStacker/Resources/4.png differ
diff --git a/SpriteStacker/Resources/5.png b/SpriteStacker/Resources/5.png
new file mode 100644
index 0000000..a0604c3
Binary files /dev/null and b/SpriteStacker/Resources/5.png differ
diff --git a/SpriteStacker/Resources/6.png b/SpriteStacker/Resources/6.png
new file mode 100644
index 0000000..77bc873
Binary files /dev/null and b/SpriteStacker/Resources/6.png differ
diff --git a/SpriteStacker/Resources/7.png b/SpriteStacker/Resources/7.png
new file mode 100644
index 0000000..77bc873
Binary files /dev/null and b/SpriteStacker/Resources/7.png differ
diff --git a/SpriteStacker/Resources/8.png b/SpriteStacker/Resources/8.png
new file mode 100644
index 0000000..899e4a5
Binary files /dev/null and b/SpriteStacker/Resources/8.png differ
diff --git a/SpriteStacker/Resources/9.png b/SpriteStacker/Resources/9.png
new file mode 100644
index 0000000..899e4a5
Binary files /dev/null and b/SpriteStacker/Resources/9.png differ
diff --git a/SpriteStacker/SpriteStacker.csproj b/SpriteStacker/SpriteStacker.csproj
new file mode 100644
index 0000000..fc33cda
--- /dev/null
+++ b/SpriteStacker/SpriteStacker.csproj
@@ -0,0 +1,163 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}
+ WinExe
+ SpriteStacker
+ SpriteStacker
+ v4.8
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ Form1.cs
+
+
+
+
+
+ Form1.cs
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+ True
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file