shader customisation

This commit is contained in:
Halbear
2026-03-20 23:06:55 +00:00
parent 98b8e9fc16
commit 9407b8533c
2 changed files with 73 additions and 19 deletions

View File

@@ -94,6 +94,7 @@ namespace SpriteStacker
}
if (Process.GetCurrentProcess().TotalProcessorTime.TotalMilliseconds - LastFT > 16)
{
Config.SunAngle++;
LastFT = Process.GetCurrentProcess().TotalProcessorTime.TotalMilliseconds;
if (Camera.Rotation == 360 || !Rotate && Camera.Rotation != 0) Camera.Rotation = 0;
if(Rotate)Camera.Rotation++;