namespace SpriteStacker { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.Display = new System.Windows.Forms.PictureBox(); this.timer1 = new System.Windows.Forms.Timer(this.components); ((System.ComponentModel.ISupportInitialize)(this.Display)).BeginInit(); this.SuspendLayout(); // // Display // this.Display.BackColor = System.Drawing.SystemColors.ActiveCaption; this.Display.Location = new System.Drawing.Point(0, 0); this.Display.Name = "Display"; this.Display.Size = new System.Drawing.Size(100, 50); this.Display.TabIndex = 0; this.Display.TabStop = false; this.Display.Paint += new System.Windows.Forms.PaintEventHandler(this.PaintDisplay); // // timer1 // this.timer1.Enabled = true; this.timer1.Interval = 16; this.timer1.Tick += new System.EventHandler(this.FrameTimer); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.Display); this.DoubleBuffered = true; this.Name = "Form1"; this.Text = "Form1"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.KillThreads); this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.KeyDownEvent); this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.KeyPressEvent); this.Resize += new System.EventHandler(this.ResizeWindow); ((System.ComponentModel.ISupportInitialize)(this.Display)).EndInit(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.PictureBox Display; private System.Windows.Forms.Timer timer1; } }