namespace SpriteStacker
{
partial class Form1
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.Display = new System.Windows.Forms.PictureBox();
this.timer1 = new System.Windows.Forms.Timer(this.components);
((System.ComponentModel.ISupportInitialize)(this.Display)).BeginInit();
this.SuspendLayout();
//
// Display
//
this.Display.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.Display.Location = new System.Drawing.Point(0, 0);
this.Display.Name = "Display";
this.Display.Size = new System.Drawing.Size(100, 50);
this.Display.TabIndex = 0;
this.Display.TabStop = false;
this.Display.Paint += new System.Windows.Forms.PaintEventHandler(this.PaintDisplay);
//
// timer1
//
this.timer1.Enabled = true;
this.timer1.Interval = 16;
this.timer1.Tick += new System.EventHandler(this.FrameTimer);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.Display);
this.DoubleBuffered = true;
this.Name = "Form1";
this.Text = "Form1";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.KillThreads);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.KeyDownEvent);
this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.KeyPressEvent);
this.Resize += new System.EventHandler(this.ResizeWindow);
((System.ComponentModel.ISupportInitialize)(this.Display)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox Display;
private System.Windows.Forms.Timer timer1;
}
}