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Sprite-Stacker/SpriteStacker.sln
2026-03-20 10:25:32 +00:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35327.3
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{123E7E4E-531F-41FB-A62E-7AD0B37C5AA2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5D195238-BD31-4AB9-8536-8AA3EF26C922}
EndGlobalSection
EndGlobal