Copy salient and essential scripts and models from Plane Building Roblox
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local module = {}
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local cool_rate = 0.25
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function module.new(this,balloon,context)
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this.heat = 0
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end
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function module.run(this,balloon,context)
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this.heat = this.heat * (1 - cool_rate * context.delta) -- wrong but idc
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local force = Vector3.new(0,1,0) * (1-(1/(1+this.heat))) * 1000 * context.delta * balloon.Size.Magnitude
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balloon:ApplyImpulseAtPosition(force,balloon.Position)
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context.replicate(this,balloon,module,this.heat)
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return true
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end
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function module.replicate(this,balloon,context,heat)
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this.heat = heat
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end
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module.update = module.new
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module.messages = {
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flux = function(this,balloon,context,heat)
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this.heat = this.heat + heat
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end,
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}
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module.messages.default = nil
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module.manifest = {
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"LongBalloon",
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"RoundBalloon"
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}
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return module
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