Copy salient and essential scripts and models from Plane Building Roblox

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2026-06-10 02:53:40 +01:00
commit 891781366d
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local module = {}
local limit = 4
local bullet = require(_G.Modules.BulletModule)
function module.new(this,gun,context)
this.barrel = _G.GetInstance(gun,"Barrel")
this.binding = _G.GetInstance(gun,"Binding")
this.rate = _G.GetValue(gun,"Rate",0.15)
this.last = tick()
end
module.run = _G.Protect(function(this,gun,context)
if (this.control or context.controls[this.binding.Value] or 0) < 0.5 then return true end
if tick() - this.last < this.rate then return true end
-- Fire
bullet.fire(this.barrel)
this.last = tick()
this.barrel:ApplyImpulse(this.barrel.CFrame.RightVector * -500)
return true
end)
module.fire_rate = 0.05
module.messages = {
control = function(this,gun,context,value)
this.control = value
end,
}
module.manifest = {
"Gun",
"Cannon"
}
return module