Initial; Added: notes, part.tscn, *.gd glue scripts
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assembly.gd
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13
assembly.gd
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# A rigid body
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class_name ConAssembly extends Node
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@export var root: Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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