Commit Graph

  • 234fc532a1 Starting work on States (separate to render states) States are presets of level rotation and functionality main Halbear 2026-06-03 22:18:19 +01:00
  • 9364965e68 fixed incorrect input mappings for server players Halbear 2026-06-03 20:01:41 +01:00
  • 77741a3b37 Fixed save data resetting Halbear 2026-06-03 15:09:45 +01:00
  • 569360d6a7 Entities visually rotate with vehicle Halbear 2026-06-03 03:47:37 +01:00
  • 810e74ab73 cleaning up code Halbear 2026-06-02 02:56:57 +01:00
  • 9f624c3b80 fuck minecrafts shitty ass systems bro Halbear 2026-06-02 02:29:04 +01:00
  • 73f958423c Seat positions and more physics work Halbear 2026-06-01 23:57:22 +01:00
  • 5dc13c2f42 Update Examples Halbear 2026-05-31 21:06:24 +01:00
  • 6dd92f5c16 Split Tick update into RotationTick, Tick and PhysicsTick so i can override specific parts in sub classes such as Aeroplane template and Train Template Halbear 2026-05-31 21:02:40 +01:00
  • b1d5563a39 starting work on Input Manager Halbear 2026-05-31 21:00:15 +01:00
  • cab4ae7717 updating physics and animation Halbear 2026-05-31 17:06:27 +01:00
  • 2a6e272dff starting on vehicle physics Halbear 2026-05-28 22:40:11 +01:00
  • 68e923e644 adjusting for usability Halbear 2026-05-27 22:13:12 +01:00
  • 8bf3c2bccf Update Engine Categories Halbear 2026-05-27 19:42:21 +01:00
  • 56f89a79e2 input handling with server synchronisation Halbear 2026-05-27 19:19:24 +01:00
  • 7e1e95342a State Based Models - renders a specific collection of models if a certain state is active, added event for when punched Halbear 2026-05-26 04:14:57 +01:00
  • 613809fd15 update ReadME Halbear 2026-05-25 23:45:06 +01:00
  • 41504fc1f9 update ReadME, as well as some extra stuff for setting up functionality Halbear 2026-05-25 23:34:07 +01:00
  • 1582034bc3 camera mixin now checks for vehicle inside forge tag "hvf_camera_affected_vehicle", added an enum type for physics presets, added seat positions to the build info, fixed some tag related bugs, updated mappings to be more modern Halbear 2026-05-25 22:56:24 +01:00
  • 6e42a9692e working on animation stuff again, with pivot points Halbear 2026-05-24 13:44:40 +01:00
  • c436a49b58 working on animation stuff again, with pivot points Halbear 2026-05-24 13:44:30 +01:00
  • f69d83df64 fixing server side syncing Halbear 2026-05-20 21:42:41 +01:00
  • 571a8c3327 Animation Handling and client/server tick events halbear 2026-05-20 10:03:02 +01:00
  • b84d6cd6e0 UpdateReadme halbear 2026-05-20 08:46:42 +01:00
  • 16cdf8f100 UpdateReadme halbear 2026-05-20 08:45:57 +01:00
  • 9a81125a48 UpdateReadme halbear 2026-05-20 08:41:49 +01:00
  • c89b7c2d40 UpdateReadme halbear 2026-05-20 08:39:35 +01:00
  • d4c9dfdb45 update readme Halbear 2026-05-19 23:22:02 +01:00
  • 5fdf6b2093 update readme Halbear 2026-05-19 23:16:12 +01:00
  • 197ccc9b30 add a readme Halbear 2026-05-19 23:13:36 +01:00
  • f7ec9b9b42 Added a base renderer class and added another example entity to test with Halbear 2026-05-19 23:04:16 +01:00
  • 826bf04ffd remove files i didnt mean to add Halbear 2026-05-19 21:53:29 +01:00
  • 41c67ad03b example camera preset Halbear 2026-05-19 21:43:12 +01:00
  • 9b99becaf0 Initial Commit, has a working base class Halbear 2026-05-19 21:29:55 +01:00