• Train Carriage class

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  • Train Locomotive class

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  • Tracked Land Vehicle class

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  • Wheeled Land Vehicle class

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  • Damage Physics

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  • Modular Entity Rendering

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  • Animation Handler

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    this handles animating your models parts to be accurate to the entity, such as having working gauges and a live accurately moving joystick/flightstick with moving ailerons and elevators in a plane, or working propellers based on the RPM of the engine, or sails that are angled to give an advantage from the wind direction

  • Sail Boat Vehicle Class

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  • Ship Vehicle Class

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  • Zepplin Vehicle Class

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  • Aeroplane Vehicle Class

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  • Base Vehicle Template

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    this handles the basics of everything, then further specialised class can be extended off of it, such as a generic "Aeroplane" class will extends this set of classes