Animation Handler which has a set of predefined animations #5

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opened 2026-05-20 07:07:38 +00:00 by halbear · 1 comment
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in your "SetRotations" function on an entity model you can give a ModelPart to this AnimationHandler class and specify the type of animation and the axis to perform and it will transform it for you so you don't have to manually program basic animations such as a steering wheel, propellers or wheels

in your "SetRotations" function on an entity model you can give a ModelPart to this AnimationHandler class and specify the type of animation and the axis to perform and it will transform it for you so you don't have to manually program basic animations such as a steering wheel, propellers or wheels
halbear added this to the Base Vehicle template milestone 2026-05-20 07:07:38 +00:00
halbear added this to the Animation Handler project 2026-05-20 07:07:38 +00:00
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being worked on

being worked on
halbear added spent time 2 hours 2026-06-02 01:30:45 +00:00
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Reference: halbear/HalbearsVehicleFramework#5