Animation Handler which has a set of predefined animations #5

Open
opened 2026-05-20 07:07:38 +00:00 by halbear · 1 comment
halbear commented 2026-05-20 07:07:38 +00:00 (Migrated from git.mallard.gdn)

in your "SetRotations" function on an entity model you can give a ModelPart to this AnimationHandler class and specify the type of animation and the axis to perform and it will transform it for you so you don't have to manually program basic animations such as a steering wheel, propellers or wheels

in your "SetRotations" function on an entity model you can give a ModelPart to this AnimationHandler class and specify the type of animation and the axis to perform and it will transform it for you so you don't have to manually program basic animations such as a steering wheel, propellers or wheels
halbear commented 2026-06-02 01:30:42 +00:00 (Migrated from git.mallard.gdn)

being worked on

being worked on
Sign in to join this conversation.
No labels
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
halbear/HalbearsVehicleFramework#5
No description provided.