2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO
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165 changed files with 4460 additions and 5485 deletions
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resources/EngineResources/GLShaders/scene_frag.glsl
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resources/EngineResources/GLShaders/scene_frag.glsl
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#version 330
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in vec3 outColour;
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out vec4 fragColor;
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void main()
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{
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fragColor = vec4(outColour, 1.0);
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}
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