2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO

This commit is contained in:
Halbear 2026-08-20 03:03:03 +01:00
parent 5a05b9d65e
commit 3e886e5ba8
165 changed files with 4460 additions and 5485 deletions

View file

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#version 330
layout (location=0) in vec3 position;
layout (location=1) in vec3 colour;
out vec3 outColour;
void main()
{
gl_Position = vec4(position, 1.0);
outColour = colour;
}