Deferred Rendering

This commit is contained in:
Halbear 2026-06-15 18:17:11 +01:00
parent 2d37c574d6
commit 441bd95ddd
26 changed files with 836 additions and 470 deletions

View file

@ -1,6 +1,6 @@
#version 450 #version 450
const int MAX_TEXTURES = 500; const int MAX_TEXTURES = 64;
layout(location = 0) in vec2 inTextCoords; layout(location = 0) in vec2 inTextCoords;
layout(location = 0) out vec4 outAlbedo; layout(location = 0) out vec4 outAlbedo;

View file

@ -1,6 +1,6 @@
#version 450 #version 450
const int MAX_TEXTURES = 500; const int MAX_TEXTURES = 64;
layout(location = 0) in vec2 inTextCoords; layout(location = 0) in vec2 inTextCoords;
layout(location = 0) out vec4 outAlbedo; layout(location = 0) out vec4 outAlbedo;

View file

@ -1,6 +1,6 @@
#version 450 #version 450
const int MAX_TEXTURES = 500; const int MAX_TEXTURES = 64;
layout(location = 0) in vec2 inTextCoords; layout(location = 0) in vec2 inTextCoords;
layout(location = 0) out vec4 outAlbedo; layout(location = 0) out vec4 outAlbedo;

View file

@ -6,7 +6,7 @@ import net.halbear.Terrain4J.EngineCore.Logic.InitData;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiRenderer; import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiRenderer;
import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiTexture; import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiTexture;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Deferred.LightRenderer; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering.LightRenderer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.TextureCache; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.TextureCache;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.PostProcessing.PostProcess; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.PostProcessing.PostProcess;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.*; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.*;
@ -15,7 +15,8 @@ import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.CommandPoo
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.GPUSynchronisation.Fence; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.GPUSynchronisation.Fence;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.GPUSynchronisation.Semaphore; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.GPUSynchronisation.Semaphore;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.Queues.Queue; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.Queues.Queue;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.DeferredSceneRender;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ForwardSceneRender;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRenderer; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRenderer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChain; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChain;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChainRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChainRender;
@ -56,15 +57,19 @@ public class Render {
private final MaterialsCache materialsCache; private final MaterialsCache materialsCache;
private TextureCache textureCache; private TextureCache textureCache;
private EngineConfig.AntiAliasType CurrentAAMode; private EngineConfig.AntiAliasType CurrentAAMode;
private final boolean Deferred;
public TextureCache GetTextureCache(){return textureCache;} public TextureCache GetTextureCache(){return textureCache;}
public MaterialsCache GetMaterialsCache(){return materialsCache;} public MaterialsCache GetMaterialsCache(){return materialsCache;}
public VulkanContext GetVulkanContext(){return RendererContext;} public VulkanContext GetVulkanContext(){return RendererContext;}
public EngineConfig.AntiAliasType GetCurrentAAMode(){return CurrentAAMode;} public EngineConfig.AntiAliasType GetCurrentAAMode(){return CurrentAAMode;}
public SceneRender GetSceneRender(){return (SceneRender) sceneRender;} public SceneRenderer GetSceneRender(){return sceneRender;}
public boolean GetDeferred(){return Deferred;}
public Render(EngineInstance engineInstance) { public Render(EngineInstance engineInstance) {
Deferred = EngineConfig.getInstance().DeferredRendering();
RendererContext = new VulkanContext(engineInstance.window()); RendererContext = new VulkanContext(engineInstance.window());
CurrentFrame = 0; CurrentFrame = 0;
GraphicsQueue = new Queue.GraphicsQueue(RendererContext, 0); GraphicsQueue = new Queue.GraphicsQueue(RendererContext, 0);
@ -84,9 +89,15 @@ public class Render {
for(int i = 0; i < SwapChainImageCount; i++){ for(int i = 0; i < SwapChainImageCount; i++){
RenderCompleteSemaphores[i] = new Semaphore(RendererContext); RenderCompleteSemaphores[i] = new Semaphore(RendererContext);
} }
sceneRender = new SceneRender(RendererContext); if(Deferred) {
sceneRender = new DeferredSceneRender(RendererContext);
lightRenderer = new LightRenderer(RendererContext, sceneRender.GetMRTAttachments().GetAllAttachments()); lightRenderer = new LightRenderer(RendererContext, sceneRender.GetMRTAttachments().GetAllAttachments());
PostProcessor = new PostProcess(RendererContext,sceneRender.GetCurrentDeferred() ? lightRenderer.GetColourAttachment() : sceneRender.GetAttachmentColour()); PostProcessor = new PostProcess(RendererContext, lightRenderer.getAttachment());
} else{
sceneRender = new ForwardSceneRender(RendererContext);
PostProcessor = new PostProcess(RendererContext, sceneRender.GetAttachmentColour());
lightRenderer = null;
}
GuiRender = new GuiRenderer(engineInstance, RendererContext, GraphicsQueue, PostProcessor.GetAttachment()); GuiRender = new GuiRenderer(engineInstance, RendererContext, GraphicsQueue, PostProcessor.GetAttachment());
swapChainRender = new SwapChainRender(RendererContext,PostProcessor.GetAttachment()); swapChainRender = new SwapChainRender(RendererContext,PostProcessor.GetAttachment());
textureCache = new TextureCache(); textureCache = new TextureCache();
@ -140,9 +151,9 @@ public class Render {
RendererContext.GetDevice().waitIdle(); RendererContext.GetDevice().waitIdle();
Logger.debug("Waiting Vulkan Context"); Logger.debug("Waiting Vulkan Context");
sceneRender.cleanup(RendererContext); sceneRender.cleanup(RendererContext);
if(lightRenderer != null)lightRenderer.cleanup(RendererContext);
PostProcessor.CleanUp(RendererContext); PostProcessor.CleanUp(RendererContext);
swapChainRender.CleanUp(RendererContext); swapChainRender.CleanUp(RendererContext);
lightRenderer.CleanUp(RendererContext);
GuiRender.CleanUp(RendererContext); GuiRender.CleanUp(RendererContext);
Logger.debug("Dynamic Renderer Cleaned up"); Logger.debug("Dynamic Renderer Cleaned up");
Arrays.asList(RenderCompleteSemaphores).forEach(i->i.cleanup(RendererContext)); Arrays.asList(RenderCompleteSemaphores).forEach(i->i.cleanup(RendererContext));
@ -161,12 +172,13 @@ public class Render {
textureCache.CleanUp(RendererContext); textureCache.CleanUp(RendererContext);
RendererContext.cleanup(); RendererContext.cleanup();
} }
public void render(EngineInstance engineInstance){ public void DeferredRender(EngineInstance engineInstance){
SwapChain swapChain = RendererContext.GetSwapChain(); SwapChain swapChain = RendererContext.GetSwapChain();
WaitForFence(CurrentFrame); WaitForFence(CurrentFrame);
int imageAcquisitionIndex = CurrentFrame;
int ImageIndex; int ImageIndex;
if (Resize || (ImageIndex = swapChain.FetchNextImage(RendererContext.GetDevice(), PresentCompleteSemaphores[CurrentFrame])) < 0){ if (Resize || (ImageIndex = swapChain.FetchNextImage(RendererContext.GetDevice(), PresentCompleteSemaphores[imageAcquisitionIndex])) < 0){
resize(engineInstance); resize(engineInstance);
return; return;
} }
@ -176,9 +188,8 @@ public class Render {
RecordingStart(CommandPool, CommandBuffer); RecordingStart(CommandPool, CommandBuffer);
sceneRender.Render(engineInstance,RendererContext,CommandBuffer, modelsCache,materialsCache,CurrentFrame); sceneRender.Render(engineInstance,RendererContext,CommandBuffer, modelsCache,materialsCache,CurrentFrame);
lightRenderer.Render(RendererContext,CommandBuffer,sceneRender.GetMRTAttachments()); lightRenderer.render(RendererContext, CommandBuffer, sceneRender.GetMRTAttachments());
PostProcessor.Render(RendererContext,CommandBuffer,sceneRender.GetCurrentDeferred() ? lightRenderer.GetColourAttachment() : sceneRender.GetAttachmentColour()); PostProcessor.Render(RendererContext,CommandBuffer,lightRenderer.getAttachment());
GuiRender.Render(RendererContext,CommandBuffer,CurrentFrame,PostProcessor.GetAttachment()); GuiRender.Render(RendererContext,CommandBuffer,CurrentFrame,PostProcessor.GetAttachment());
swapChainRender.Render(RendererContext,CommandBuffer,PostProcessor.GetAttachment(),ImageIndex); swapChainRender.Render(RendererContext,CommandBuffer,PostProcessor.GetAttachment(),ImageIndex);
@ -189,6 +200,36 @@ public class Render {
CurrentFrame = (CurrentFrame + 1) % VulkanUtils.MAX_IN_FLIGHT; CurrentFrame = (CurrentFrame + 1) % VulkanUtils.MAX_IN_FLIGHT;
} }
public void ForwardRender(EngineInstance engineInstance){
SwapChain swapChain = RendererContext.GetSwapChain();
WaitForFence(CurrentFrame); //problem child found
var CommandPool = CommandPools[CurrentFrame];
var CommandBuffer = CommandBuffers[CurrentFrame];
RecordingStart(CommandPool, CommandBuffer);
sceneRender.Render(engineInstance,RendererContext,CommandBuffer, modelsCache,materialsCache,CurrentFrame);
PostProcessor.Render(RendererContext,CommandBuffer,sceneRender.GetAttachmentColour());
GuiRender.Render(RendererContext,CommandBuffer,CurrentFrame,PostProcessor.GetAttachment());
int ImageIndex;
if (Resize || (ImageIndex = swapChain.FetchNextImage(RendererContext.GetDevice(), PresentCompleteSemaphores[CurrentFrame])) < 0){
resize(engineInstance);
return;
}
swapChainRender.Render(RendererContext,CommandBuffer,PostProcessor.GetAttachment(),ImageIndex);
RecordingStop(CommandBuffer);
Submit(CommandBuffer, CurrentFrame, ImageIndex);
Resize = swapChain.PresentImage(PresentQueue, RenderCompleteSemaphores[ImageIndex],ImageIndex);
CurrentFrame = (CurrentFrame + 1) % VulkanUtils.MAX_IN_FLIGHT;
}
public void render(EngineInstance engineInstance){
if(Deferred) DeferredRender(engineInstance);
else ForwardRender(engineInstance);
}
private void resize(EngineInstance engineInstance){ private void resize(EngineInstance engineInstance){
Window window = engineInstance.window(); Window window = engineInstance.window();
if(window.getWidth() == 0 && window.getHeight() == 0){ if(window.getWidth() == 0 && window.getHeight() == 0){
@ -210,8 +251,12 @@ public class Render {
VkExtent2D extend = RendererContext.GetSwapChain().GetSwapChainExtent(); VkExtent2D extend = RendererContext.GetSwapChain().GetSwapChainExtent();
engineInstance.scene().GetProjection().Resize(extend.width(),extend.height()); engineInstance.scene().GetProjection().Resize(extend.width(),extend.height());
sceneRender.Resize(engineInstance,RendererContext); sceneRender.Resize(engineInstance,RendererContext);
lightRenderer.Resize(RendererContext,sceneRender.GetMRTAttachments().GetAllAttachments()); if(Deferred) {
PostProcessor.Resize(RendererContext,sceneRender.GetCurrentDeferred() ? lightRenderer.GetColourAttachment() : sceneRender.GetAttachmentColour()); lightRenderer.resize(RendererContext, sceneRender.GetMRTAttachments().GetAllAttachments());
PostProcessor.Resize(RendererContext, lightRenderer.getAttachment());
} else{
PostProcessor.Resize(RendererContext, sceneRender.GetAttachmentColour());
}
GuiRender.Resize(RendererContext,PostProcessor.GetAttachment()); GuiRender.Resize(RendererContext,PostProcessor.GetAttachment());
swapChainRender.Resize(RendererContext,PostProcessor.GetAttachment()); swapChainRender.Resize(RendererContext,PostProcessor.GetAttachment());
} }

View file

@ -1,7 +1,8 @@
package net.halbear.Terrain4J.EngineCore.Logic; package net.halbear.Terrain4J.EngineCore.Logic;
import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime; import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.DeferredSceneRender;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ForwardSceneRender;
import org.tinylog.Logger; import org.tinylog.Logger;
import java.io.*; import java.io.*;
@ -218,7 +219,8 @@ public class EngineConfig {
renderer = Integer.parseInt(EngineConfigVar.getOrDefault("Renderer", 1).toString()) == 0 ? Renderer.Forward: Renderer.Deferred; renderer = Integer.parseInt(EngineConfigVar.getOrDefault("Renderer", 1).toString()) == 0 ? Renderer.Forward: Renderer.Deferred;
CompatibilityMode = Boolean.parseBoolean(EngineConfigVar.getOrDefault("compatibility_mode", false).toString()); CompatibilityMode = Boolean.parseBoolean(EngineConfigVar.getOrDefault("compatibility_mode", false).toString());
AlphaToCoverage = Boolean.parseBoolean(EngineConfigVar.getOrDefault("AlphaToCoverage", false).toString()); AlphaToCoverage = Boolean.parseBoolean(EngineConfigVar.getOrDefault("AlphaToCoverage", false).toString());
SceneRender.SetDualPassRendering(Boolean.parseBoolean(EngineConfigVar.getOrDefault("DualPassRendering", true).toString())); ForwardSceneRender.SetDualPassRendering(Boolean.parseBoolean(EngineConfigVar.getOrDefault("DualPassRendering", true).toString()));
DeferredSceneRender.SetDualPassRendering(Boolean.parseBoolean(EngineConfigVar.getOrDefault("DualPassRendering", true).toString()));
switch(AAValue){ switch(AAValue){
case 0: case 0:
AAMode = AntiAliasType.NONE; AAMode = AntiAliasType.NONE;

View file

@ -12,7 +12,10 @@ import net.halbear.Terrain4J.EngineCore.Audio.SoundListener;
import net.halbear.Terrain4J.EngineCore.Display.Window; import net.halbear.Terrain4J.EngineCore.Display.Window;
import net.halbear.Terrain4J.EngineCore.Input.KeyboardInput; import net.halbear.Terrain4J.EngineCore.Input.KeyboardInput;
import net.halbear.Terrain4J.EngineCore.Input.MouseListener; import net.halbear.Terrain4J.EngineCore.Input.MouseListener;
import net.halbear.Terrain4J.EngineCore.Logic.*; import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance;
import net.halbear.Terrain4J.EngineCore.Logic.GameLogic;
import net.halbear.Terrain4J.EngineCore.Logic.InitData;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.ModelLoader; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.ModelLoader;
import net.halbear.Terrain4J.EngineCore.Main.Scene.*; import net.halbear.Terrain4J.EngineCore.Main.Scene.*;
import net.halbear.Terrain4J.EngineCore.Main.Scene.GUIs.PerformanceOverlay; import net.halbear.Terrain4J.EngineCore.Main.Scene.GUIs.PerformanceOverlay;
@ -21,7 +24,7 @@ import net.halbear.Terrain4J.EngineCore.Profiling.GPUProfiler;
import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiTexture; import net.halbear.Terrain4J.EngineCore.Vulkan.GUI.GuiTexture;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.MaterialData; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.MaterialData;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.ModelData; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.ModelData;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ForwardSceneRender;
import org.joml.Vector2f; import org.joml.Vector2f;
import org.joml.Vector3f; import org.joml.Vector3f;
import org.lwjgl.openal.AL11; import org.lwjgl.openal.AL11;
@ -29,7 +32,6 @@ import org.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.function.UnaryOperator;
import static org.lwjgl.glfw.GLFW.*; import static org.lwjgl.glfw.GLFW.*;
@ -313,16 +315,17 @@ public class GameCore implements GameLogic {
public void SecondUpdate(EngineInstance engineInstance) { public void SecondUpdate(EngineInstance engineInstance) {
SettingPerformanceMetrics.clear(); SettingPerformanceMetrics.clear();
List<String[]> Metrics = new ArrayList<>(); List<String[]> Metrics = new ArrayList<>();
String[] SceneDetails = new String[7]; String[] SceneDetails = new String[8];
Vector3f Position = engineInstance.scene().GetCamera().GetPosition(); Vector3f Position = engineInstance.scene().GetCamera().GetPosition();
Vector3f Rotation = engineInstance.scene().GetCamera().GetRotation(); Vector3f Rotation = engineInstance.scene().GetCamera().GetRotation();
SceneDetails[0] = String.format("INSTANCE INFORMATION: "); SceneDetails[0] = String.format("INSTANCE INFORMATION: ");
SceneDetails[1] = String.format(" Camera Position: X: %.2f Y: %.2f Z: %.2f",Position.x ,Position.y ,Position.z); SceneDetails[1] = String.format(" Camera Position: X: %.2f Y: %.2f Z: %.2f",Position.x ,Position.y ,Position.z);
SceneDetails[2] = String.format(" Camera Rotation: X: %.2f° Y: %.2f° Z: %.2f°",Rotation.x *EngineConfig.RadToDeg,Rotation.y *EngineConfig.RadToDeg ,Rotation.z *EngineConfig.RadToDeg); SceneDetails[2] = String.format(" Camera Rotation: X: %.2f° Y: %.2f° Z: %.2f°",Rotation.x *EngineConfig.RadToDeg,Rotation.y *EngineConfig.RadToDeg ,Rotation.z *EngineConfig.RadToDeg);
SceneDetails[3] = String.format(" Anti Aliasing: " + EngineConfig.getInstance().RenderAAType().name()); SceneDetails[3] = String.format(" Anti Aliasing: " + EngineConfig.getInstance().RenderAAType().name());
SceneDetails[4] = String.format(" Pipeline: " + (SceneRender.DualPassRendering() ? " Dual Pass" : "Single Pass")); SceneDetails[4] = String.format(" Renderer: " + (PrimaryRuntime.GetRenderThread().GetRenderer().GetDeferred() ? " Deferred" : "Forward"));
SceneDetails[5] = String.format(" AlphaToCoverage: " + EngineConfig.getInstance().AlphaToCoverage()); SceneDetails[5] = String.format(" Pipeline: " + (ForwardSceneRender.DualPassRendering() ? " Dual Pass" : "Single Pass"));
SceneDetails[6] = String.format(" FOV: %.2f°",(EngineConfig.getInstance().GetFOV()*EngineConfig.RadToDeg)); SceneDetails[6] = String.format(" AlphaToCoverage: " + EngineConfig.getInstance().AlphaToCoverage());
SceneDetails[7] = String.format(" FOV: %.2f°",(EngineConfig.getInstance().GetFOV()*EngineConfig.RadToDeg));
String[] DeviceInfo = new String[5]; String[] DeviceInfo = new String[5];
DeviceInfo[0] = String.format("SYSTEM INFORMATION: "); DeviceInfo[0] = String.format("SYSTEM INFORMATION: ");
DeviceInfo[1] = String.format(" CPU: " + EngineConfig.getInstance().GetCPUDetails()); DeviceInfo[1] = String.format(" CPU: " + EngineConfig.getInstance().GetCPUDetails());

View file

@ -2,7 +2,10 @@ package net.halbear.Terrain4J.EngineCore.Main;
import net.halbear.Terrain4J.EngineCore.Audio.AudioManager; import net.halbear.Terrain4J.EngineCore.Audio.AudioManager;
import net.halbear.Terrain4J.EngineCore.Display.Window; import net.halbear.Terrain4J.EngineCore.Display.Window;
import net.halbear.Terrain4J.EngineCore.Logic.*; import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance;
import net.halbear.Terrain4J.EngineCore.Logic.GameLogic;
import net.halbear.Terrain4J.EngineCore.Logic.InitData;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Main.Scene.Scene; import net.halbear.Terrain4J.EngineCore.Main.Scene.Scene;
import net.halbear.Terrain4J.EngineCore.Profiling.CPUMonitor; import net.halbear.Terrain4J.EngineCore.Profiling.CPUMonitor;

View file

@ -3,7 +3,6 @@ package net.halbear.Terrain4J.EngineCore.Main.Scene;
import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig; import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import org.joml.Matrix4f; import org.joml.Matrix4f;
import org.joml.Vector3f; import org.joml.Vector3f;
import org.tinylog.Logger;
public class Camera { public class Camera {
private final Vector3f Direction; private final Vector3f Direction;

View file

@ -9,8 +9,10 @@ import net.halbear.Terrain4J.EngineCore.Main.GameCore;
import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime; import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime;
import net.halbear.Terrain4J.EngineCore.Main.Scene.GUIOverlay; import net.halbear.Terrain4J.EngineCore.Main.Scene.GUIOverlay;
import net.halbear.Terrain4J.EngineCore.Main.Scene.JackOfAllTradesActor; import net.halbear.Terrain4J.EngineCore.Main.Scene.JackOfAllTradesActor;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.DeferredSceneRender;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ForwardSceneRender;
import org.joml.Vector3f; import org.joml.Vector3f;
import org.tinylog.Logger;
public class PerformanceOverlay implements GUIOverlay { public class PerformanceOverlay implements GUIOverlay {
@Override @Override
@ -40,7 +42,8 @@ public class PerformanceOverlay implements GUIOverlay {
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 2000; parent.CoolDown = 2000;
parent.NextAAMode = (0); parent.NextAAMode = (0);
SceneRender.SetDualPassRendering(false); ForwardSceneRender.SetDualPassRendering(false);
DeferredSceneRender.SetDualPassRendering(false);
EngineConfig.getInstance().SetAlphaToCoverage(false); EngineConfig.getInstance().SetAlphaToCoverage(false);
PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext()); PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext());
} }
@ -49,7 +52,8 @@ public class PerformanceOverlay implements GUIOverlay {
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 2000; parent.CoolDown = 2000;
parent.NextAAMode = (1); parent.NextAAMode = (1);
SceneRender.SetDualPassRendering(true); ForwardSceneRender.SetDualPassRendering(true);
DeferredSceneRender.SetDualPassRendering(true);
EngineConfig.getInstance().SetAlphaToCoverage(true); EngineConfig.getInstance().SetAlphaToCoverage(true);
PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext()); PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext());
} }
@ -58,7 +62,8 @@ public class PerformanceOverlay implements GUIOverlay {
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 2000; parent.CoolDown = 2000;
parent.NextAAMode = (4); parent.NextAAMode = (4);
SceneRender.SetDualPassRendering(true); ForwardSceneRender.SetDualPassRendering(true);
DeferredSceneRender.SetDualPassRendering(true);
EngineConfig.getInstance().SetAlphaToCoverage(false); EngineConfig.getInstance().SetAlphaToCoverage(false);
PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext()); PrimaryRuntime.GetRenderThread().GetRenderer().GetSceneRender().RebuildPipelines(PrimaryRuntime.GetRenderThread().GetRenderer().GetVulkanContext());
} }
@ -97,24 +102,29 @@ public class PerformanceOverlay implements GUIOverlay {
if(ImGui.button("Single Pass")){ if(ImGui.button("Single Pass")){
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 500; parent.CoolDown = 500;
SceneRender.SetDualPassRendering(false); ForwardSceneRender.SetDualPassRendering(false);
DeferredSceneRender.SetDualPassRendering(false);
} }
ImGui.sameLine(); ImGui.sameLine();
if(ImGui.button("dual Pass")){ if(ImGui.button("dual Pass")){
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 500; parent.CoolDown = 500;
SceneRender.SetDualPassRendering(true); ForwardSceneRender.SetDualPassRendering(true);
DeferredSceneRender.SetDualPassRendering(true);
} }
if(ImGui.button("Forward Rendering")){ if(ImGui.button("Forward Rendering")){
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 500; parent.CoolDown = 500;
EngineConfig.getInstance().SetRenderer(EngineConfig.Renderer.Forward); EngineConfig.getInstance().SetRenderer(EngineConfig.Renderer.Forward);
//PrimaryRuntime.GetRenderThread().RefreshRenderer();
} }
ImGui.sameLine(); ImGui.sameLine();
if(ImGui.button("Deferred Rendering")){ if(ImGui.button("Deferred Rendering")){
Logger.debug("Enabling Deferred Rendering");
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;
parent.CoolDown = 500; parent.CoolDown = 500;
EngineConfig.getInstance().SetRenderer(EngineConfig.Renderer.Deferred); EngineConfig.getInstance().SetRenderer(EngineConfig.Renderer.Deferred);
// PrimaryRuntime.GetRenderThread().RefreshRenderer();
} }
if(ImGui.button("AlphaToCoverage False")){ if(ImGui.button("AlphaToCoverage False")){
parent.ChangeGraphicsSettings = true; parent.ChangeGraphicsSettings = true;

View file

@ -5,8 +5,6 @@ import net.halbear.Terrain4J.EngineCore.Audio.AudioSource;
import net.halbear.Terrain4J.EngineCore.Audio.SoundBuffer; import net.halbear.Terrain4J.EngineCore.Audio.SoundBuffer;
import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance; import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.ModelData; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.ModelData;
import org.joml.Matrix4f;
import org.joml.Quaternionf;
import org.joml.Vector3f; import org.joml.Vector3f;
import java.util.ArrayList; import java.util.ArrayList;

View file

@ -1,8 +1,6 @@
package net.halbear.Terrain4J.EngineCore.Main.Scene; package net.halbear.Terrain4J.EngineCore.Main.Scene;
import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig; import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import org.joml.Matrix4f;
import org.joml.Quaternionf;
import org.joml.Vector3f; import org.joml.Vector3f;
public class ParticleActor extends Actor { public class ParticleActor extends Actor {

View file

@ -1,7 +1,7 @@
package net.halbear.Terrain4J.EngineCore.Main.Scene; package net.halbear.Terrain4J.EngineCore.Main.Scene;
import net.halbear.Terrain4J.EngineCore.Display.Window; import net.halbear.Terrain4J.EngineCore.Display.Window;
import net.halbear.Terrain4J.EngineCore.Logic.*; import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Projection.Project3D; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Projection.Project3D;
import org.joml.Vector3f; import org.joml.Vector3f;

View file

@ -5,13 +5,10 @@ import net.halbear.Terrain4J.EngineCore.Display.Window;
import net.halbear.Terrain4J.EngineCore.Logic.*; import net.halbear.Terrain4J.EngineCore.Logic.*;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime; import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime;
import net.halbear.Terrain4J.EngineCore.Profiling.CPUMonitor;
import net.halbear.Terrain4J.EngineCore.Profiling.GPUProfiler; import net.halbear.Terrain4J.EngineCore.Profiling.GPUProfiler;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.SceneRender; import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.DeferredSceneRender;
import org.tinylog.Logger; import org.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List; import java.util.List;
public class RenderThread extends EngineThread { public class RenderThread extends EngineThread {
@ -42,18 +39,21 @@ public class RenderThread extends EngineThread {
} }
public void RefreshRenderer(){
render.cleanup();
render = new Render(PrimaryRuntime.GetEngineInstance());
render.Initialise(initData);
}
@Override @Override
public void SecondEvent(){ public void SecondEvent(){
EngineConfig.LAST_AVERAGE_GPU_TIME = SceneRender.GetGPUTimeNS(); EngineConfig.LAST_AVERAGE_GPU_TIME = DeferredSceneRender.GetGPUTimeNS();
List<String[]> Profiling =GPUProfiler.GetVramUsage(render.GetVulkanContext().GetPhysicalDevice().GetPhysicalDevice()); List<String[]> Profiling =GPUProfiler.GetVramUsage(render.GetVulkanContext().GetPhysicalDevice().GetPhysicalDevice());
EngineConfig.getInstance().SetMemoryProfiling(Profiling); EngineConfig.getInstance().SetMemoryProfiling(Profiling);
EngineConfig.FrameRate_RENDERTHREAD = Frames; EngineConfig.FrameRate_RENDERTHREAD = Frames;
EngineConfig.TPS_RENDERTHREAD = TickFrames; EngineConfig.TPS_RENDERTHREAD = TickFrames;
if(render.GetCurrentAAMode() != EngineConfig.getInstance().RenderAAType() || render.GetSceneRender().GetCurrentDeferred() != EngineConfig.getInstance().DeferredRendering()){ if(render.GetCurrentAAMode() != EngineConfig.getInstance().RenderAAType() || render.GetDeferred() != EngineConfig.getInstance().DeferredRendering()){
render.cleanup(); RefreshRenderer();
render = new Render(PrimaryRuntime.GetEngineInstance());
render.Initialise(initData);
} }
} }

View file

@ -149,6 +149,7 @@ public class GuiRenderer {
DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSets(device, descriptorID, 1, TextDescriptorSetLayout)[0]; DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSets(device, descriptorID, 1, TextDescriptorSetLayout)[0];
Texture texture = textureCache.GetTexture(guiTexture.TexturePath()); Texture texture = textureCache.GetTexture(guiTexture.TexturePath());
descriptorSet.SetImage(device,texture.GetImageView(),FontsTextureSampler,TextDescriptorSetLayout.GetLayoutInfo().Binding()); descriptorSet.SetImage(device,texture.GetImageView(),FontsTextureSampler,TextDescriptorSetLayout.GetLayoutInfo().Binding());
//Logger.debug("TEXTURE ID -> [{}] DESCRIPTOR SET -> [{}] TEXTURE -> [{}] IMAGE PATH -> [{}] TEXTURE SAMPLER ->[{}]",guiTexture.ID(),descriptorSet.GetVkDescriptorSet(),texture,guiTexture.TexturePath(),FontsTextureSampler);
GuiTexturesMap.put(guiTexture.ID(),descriptorSet.GetVkDescriptorSet()); GuiTexturesMap.put(guiTexture.ID(),descriptorSet.GetVkDescriptorSet());
} }
} }
@ -166,6 +167,7 @@ public class GuiRenderer {
ByteBuffer buffer = imGuiIO.getFonts().getTexDataAsRGBA32(textureWidth,textureHeight); ByteBuffer buffer = imGuiIO.getFonts().getTexDataAsRGBA32(textureWidth,textureHeight);
ImageSrc imageSrc = new ImageSrc(buffer,textureWidth.get(),textureHeight.get(),4); ImageSrc imageSrc = new ImageSrc(buffer,textureWidth.get(),textureHeight.get(),4);
Texture FontsTexture = new Texture(VkCtx, "GUI_TEXTURE",imageSrc,VK_FORMAT_R8G8B8A8_SRGB); Texture FontsTexture = new Texture(VkCtx, "GUI_TEXTURE",imageSrc,VK_FORMAT_R8G8B8A8_SRGB);
var commandPool = new CommandPool(VkCtx, queue.GetQueueFamilyIndex(), false); var commandPool = new CommandPool(VkCtx, queue.GetQueueFamilyIndex(), false);
var commandBuffer = new CommandBuffer(VkCtx, commandPool, true, true); var commandBuffer = new CommandBuffer(VkCtx, commandPool, true, true);
commandBuffer.BeginRecording(); commandBuffer.BeginRecording();

View file

@ -1,213 +0,0 @@
package net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Deferred;
import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.EmptyVertexBufferStruct;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.DefaultPipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Image;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Pipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.PipelineBuildInfo;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.PostProcessing.SpecializationConstants;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Shader.*;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.CommandBuffer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.Device;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ImageView;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChain;
import net.halbear.Terrain4J.EngineCore.Vulkan.Util.VulkanUtils;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.util.shaderc.Shaderc;
import org.lwjgl.vulkan.*;
import java.nio.LongBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.lwjgl.vulkan.VK13.*;
public class LightRenderer {
private static final int COLOUR_FORMAT = VK_FORMAT_R32G32B32A32_SFLOAT;
private static final String DESCRIPTOR_ID_ATTACHMENT = "LIGHT_DESC_ID_ATT";
private static final String FRAGMENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/lighting_frag.glsl";
private static final String FRAGMENT_SHADER_FILE_SPV = FRAGMENT_SHADER_FILE_GLSL + ".spv";
private static final String VERTEX_SHADER_FILE_GLSL = "resources/EngineResources/shaders/lighting_vertex.glsl";
private static final String VERTEX_SHADER_FILE_SPV = VERTEX_SHADER_FILE_GLSL + ".spv";
private final DescriptorSetLayout AttachmentDescriptorSetLayout;
private final VkClearValue ClearValueColour;
private final Pipeline pipeline;
private final TextureSampler textureSampler;
private Attachment AttachmentColour;
private VkRenderingAttachmentInfo.Buffer AttachmentInfoColour;
private VkRenderingInfo RenderingInfo;
public LightRenderer(VulkanContext VkCtx, List<Attachment> attachmentList){
ClearValueColour=VkClearValue.calloc().color(
c->c.float32(0,0.0f).float32(1,0.0f).float32(2,0.0f).float32(3,0.0f));
AttachmentColour = CreateColourAttachment(VkCtx);
AttachmentInfoColour = CreateColourAttachmentInfo(AttachmentColour,ClearValueColour);
RenderingInfo = CreateRenderInfo(AttachmentColour,AttachmentInfoColour);
ShaderModule[] shaderModules = CreateShaderModules(VkCtx);
var textureSamplerInfo = new TextureSamplerInfo(VK_SAMPLER_ADDRESS_MODE_REPEAT,VK_BORDER_COLOR_INT_OPAQUE_BLACK,1,true);
textureSampler = new TextureSampler(VkCtx, textureSamplerInfo);
int AttachmentCount = attachmentList.size();
DescriptorSetLayout.LayoutInformation[] descriptorSetLayouts = new DescriptorSetLayout.LayoutInformation[AttachmentCount];
for(int i = 0; i < AttachmentCount; i++){
descriptorSetLayouts[i] = new DescriptorSetLayout.LayoutInformation(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, i,1,VK_SHADER_STAGE_FRAGMENT_BIT);
}
AttachmentDescriptorSetLayout = new DescriptorSetLayout(VkCtx, descriptorSetLayouts);
CreateAttachmentDescriptorSet(VkCtx, AttachmentDescriptorSetLayout, attachmentList, textureSampler);
pipeline = CreatePipeline(VkCtx,shaderModules,new DescriptorSetLayout[]{AttachmentDescriptorSetLayout});
Arrays.asList(shaderModules).forEach(s->{s.CleanUp(VkCtx);});
}
private static Attachment CreateColourAttachment(VulkanContext VkCtx){
SwapChain swapChain = VkCtx.GetSwapChain();
VkExtent2D SwapChainExtent = swapChain.GetSwapChainExtent();
return new Attachment(VkCtx,SwapChainExtent.width(),SwapChainExtent.height(),
COLOUR_FORMAT,VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
}
private static VkRenderingAttachmentInfo.Buffer CreateColourAttachmentInfo(Attachment SrcAttachment, VkClearValue ClearValue){
return VkRenderingAttachmentInfo.calloc(1)
.sType$Default()
.imageView(SrcAttachment.GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.clearValue(ClearValue);
}
private static Pipeline CreatePipeline(VulkanContext VkCtx, ShaderModule[] shaderModules, DescriptorSetLayout[] descriptorSetLayouts){
var VertexBufferStruct = new EmptyVertexBufferStruct();
var BuildInfo = new PipelineBuildInfo(shaderModules,VertexBufferStruct.GetVertexInput(),COLOUR_FORMAT)
.SetDescriptorSetLayouts(descriptorSetLayouts)
.BlendingIsUsed(true)
.SetDepthWrite(false)
.SetDepthTest(false);
var PipeLine = new DefaultPipeline(VkCtx,BuildInfo);
VertexBufferStruct.CleanUp();
return PipeLine;
}
private static VkRenderingInfo CreateRenderInfo(Attachment ColourAttachment, VkRenderingAttachmentInfo.Buffer ColourAttachmentInfo){
VkRenderingInfo renderingInfo;
try(var MemStack = MemoryStack.stackPush()){
Image image = ColourAttachment.GetVkImage();
VkExtent2D extent2D = VkExtent2D.calloc(MemStack).width(image.GetWidth()).height(image.GetHeight());
var RenderArea = VkRect2D.calloc(MemStack).extent(extent2D);
renderingInfo = VkRenderingInfo.calloc()
.sType$Default()
.renderArea(RenderArea)
.layerCount(1)
.pColorAttachments(ColourAttachmentInfo);
}
return renderingInfo;
}
private static void CreateAttachmentDescriptorSet(VulkanContext VkCtx, DescriptorSetLayout descriptorSetLayout, List<Attachment> attachments, TextureSampler textureSampler){
DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator();
Device device = VkCtx.GetDevice();
DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSet(device, DESCRIPTOR_ID_ATTACHMENT, descriptorSetLayout);
List<ImageView> imageViews = new ArrayList<>();
attachments.forEach(a->imageViews.add(a.GetVkImageView()));
descriptorSet.SetImages(device, imageViews, textureSampler, 0);
}
private static ShaderModule[] CreateShaderModules(VulkanContext VkCtx){
if(EngineConfig.getInstance().RecompileShaders()){
ShaderCompiler.CompileGLSLShaderOnChange(VERTEX_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_vertex_shader);
ShaderCompiler.CompileGLSLShaderOnChange(FRAGMENT_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_fragment_shader);
}
return new ShaderModule[]{
new ShaderModule(VkCtx,VK_SHADER_STAGE_VERTEX_BIT,VERTEX_SHADER_FILE_SPV,null),
new ShaderModule(VkCtx,VK_SHADER_STAGE_FRAGMENT_BIT,FRAGMENT_SHADER_FILE_SPV,null)
};
}
public Attachment GetColourAttachment(){
return AttachmentColour;
}
public void Render(VulkanContext VkCtx, CommandBuffer commandBuffer, MultiRenderTargetAttachments MRTAttachments){
try(var MemStack = MemoryStack.stackPush()){
VkCommandBuffer CommandHandle = commandBuffer.GetVulkanCommandBuffer();
VulkanUtils.ImageBarrier(MemStack, CommandHandle, AttachmentColour.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_2_NONE, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_ASPECT_COLOR_BIT);
List<Attachment> ColourAttachments = MRTAttachments.GetColourAttachments();
int AttachmentCount = ColourAttachments.size();
for(int i = 0; i < AttachmentCount; i++) {
Attachment colourAttachment = ColourAttachments.get(i);
VulkanUtils.ImageBarrier(MemStack, CommandHandle, colourAttachment.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,
VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_2_SHADER_READ_BIT, VK_IMAGE_ASPECT_COLOR_BIT);
}
VulkanUtils.ImageBarrier(MemStack, CommandHandle, MRTAttachments.GetDepthAttachment().GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,
VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,VK_ACCESS_2_SHADER_READ_BIT,
VK_IMAGE_ASPECT_DEPTH_BIT);
vkCmdBeginRendering(CommandHandle, RenderingInfo);
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.GetVulkanPipeline());
Image colourImage = AttachmentColour.GetVkImage();
int width = colourImage.GetWidth();
int height = colourImage.GetHeight();
var Viewport = VkViewport.calloc(1,MemStack)
.x(0)
.y(height)
.height(-height)
.width(width)
.minDepth(0.0F)
.maxDepth(1.0F);
vkCmdSetViewport(CommandHandle, 0, Viewport);
var Scissor = VkRect2D.calloc(1,MemStack)
.extent(it -> it.width(width).height(height))
.offset(it->it.x(0).y(0));
vkCmdSetScissor(CommandHandle, 0, Scissor);
DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator();
LongBuffer DescriptorSets = MemStack.mallocLong(1)
.put(0,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_ATTACHMENT).GetVkDescriptorSet());
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null);
vkCmdDraw(CommandHandle,3,1,0,0);
vkCmdEndRendering(CommandHandle);
}
}
public void Resize(VulkanContext VkCtx, List<Attachment> attachments){
RenderingInfo.free();
AttachmentInfoColour.free();
AttachmentColour.CleanUp(VkCtx);
AttachmentColour = CreateColourAttachment(VkCtx);
AttachmentInfoColour = CreateColourAttachmentInfo(AttachmentColour, ClearValueColour);
RenderingInfo = CreateRenderInfo(AttachmentColour, AttachmentInfoColour);
DescriptorSet descriptorSet = VkCtx.GetDescriptorAllocator().GetDescriptorSet(DESCRIPTOR_ID_ATTACHMENT);
var ImageViews = new ArrayList<ImageView>();
attachments.forEach(a->ImageViews.add(a.GetVkImageView()));
descriptorSet.SetImages(VkCtx.GetDevice(),ImageViews,textureSampler,0);
}
public void CleanUp(VulkanContext VkCtx){
pipeline.CleanUp(VkCtx);
AttachmentDescriptorSetLayout.CleanUp(VkCtx);
textureSampler.CleanUp(VkCtx);
RenderingInfo.free();
AttachmentColour.CleanUp(VkCtx);
AttachmentInfoColour.free();
ClearValueColour.free();
}
}

View file

@ -0,0 +1,224 @@
package net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering;
import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.EmptyVertexBufferStruct;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.DefaultPipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Image;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Pipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.PipelineBuildInfo;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Shader.*;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.CommandBuffer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.Device;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen.ImageView;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChain;
import net.halbear.Terrain4J.EngineCore.Vulkan.Util.VulkanUtils;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.util.shaderc.Shaderc;
import org.lwjgl.vulkan.*;
import java.nio.LongBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static org.lwjgl.vulkan.VK10.*;
import static org.lwjgl.vulkan.VK13.*;
public class LightRenderer {
private static final int COLOUR_FORMAT = VK_FORMAT_R32G32B32A32_SFLOAT;
private static final String DESC_ID_ATT = "LIGHT_DESC_ID_ATT";
private static final String FRAGMENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/lighting_frag.glsl";
private static final String FRAGMENT_SHADER_FILE_SPV = FRAGMENT_SHADER_FILE_GLSL + ".spv";
private static final String VERTEX_SHADER_FILE_GLSL = "resources/EngineResources/shaders/lighting_vertex.glsl";
private static final String VERTEX_SHADER_FILE_SPV = VERTEX_SHADER_FILE_GLSL + ".spv";
private final DescriptorSetLayout AttachmentDescriptorSetLayout;
private final VkClearValue ClearValueColour;
private final Pipeline pipeline;
private final TextureSampler textureSampler;
private Attachment AttachmentColour;
private VkRenderingAttachmentInfo.Buffer AttachmentInfoColour;
private VkRenderingInfo RenderInfo;
public LightRenderer(VulkanContext VkCtx, List<Attachment> attachments){
ClearValueColour = VkClearValue.calloc().color(
c -> c.float32(0, 0.0f).float32(1, 0.0f).float32(2, 0.0f).float32(3, 0.0f));
AttachmentColour = CreateColourAttachment(VkCtx);
AttachmentInfoColour = CreateColourAttachmentInfo(AttachmentColour, ClearValueColour);
RenderInfo = CreateRenderInfo(AttachmentColour, AttachmentInfoColour);
ShaderModule[] shaderModules = CreateShaderModules(VkCtx);
var textureSamplerInfo = new TextureSamplerInfo(VK_SAMPLER_ADDRESS_MODE_REPEAT,
VK_BORDER_COLOR_INT_OPAQUE_BLACK, 1, true);
textureSampler = new TextureSampler(VkCtx, textureSamplerInfo);
int numAttachments = attachments.size();
DescriptorSetLayout.LayoutInformation[] descSetLayouts = new DescriptorSetLayout.LayoutInformation[numAttachments];
for (int i = 0; i < numAttachments; i++) {
descSetLayouts[i] = new DescriptorSetLayout.LayoutInformation(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, i, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
}
AttachmentDescriptorSetLayout = new DescriptorSetLayout(VkCtx, descSetLayouts);
CreateAttachmentDescriptorSet(VkCtx, AttachmentDescriptorSetLayout, attachments, textureSampler);
pipeline = createPipeline(VkCtx, shaderModules, new DescriptorSetLayout[]{AttachmentDescriptorSetLayout});
Arrays.asList(shaderModules).forEach(s -> s.CleanUp(VkCtx));
}
private static void CreateAttachmentDescriptorSet(VulkanContext VkCtx, DescriptorSetLayout descSetLayout, List<Attachment> attachments,
TextureSampler sampler) {
DescriptorAllocator descAllocator = VkCtx.GetDescriptorAllocator();
Device device = VkCtx.GetDevice();
DescriptorSet descSet = descAllocator.AddDescriptorSet(device, DESC_ID_ATT, descSetLayout);
List<ImageView> imageViews = new ArrayList<>();
attachments.forEach(a -> imageViews.add(a.GetVkImageView()));
descSet.SetImages(device, imageViews, sampler, 0);
}
private static Attachment CreateColourAttachment(VulkanContext VkCtx) {
SwapChain swapChain = VkCtx.GetSwapChain();
VkExtent2D swapChainExtent = swapChain.GetSwapChainExtent();
return new Attachment(VkCtx, swapChainExtent.width(), swapChainExtent.height(),
COLOUR_FORMAT, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
}
private static VkRenderingAttachmentInfo.Buffer CreateColourAttachmentInfo(Attachment attachment, VkClearValue clearValue) {
return VkRenderingAttachmentInfo.calloc(1)
.sType$Default()
.imageView(attachment.GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.clearValue(clearValue);
}
private static Pipeline createPipeline(VulkanContext VkCtx, ShaderModule[] shaderModules, DescriptorSetLayout[] descSetLayouts) {
var vtxBuffStruct = new EmptyVertexBufferStruct();
var buildInfo = new PipelineBuildInfo(shaderModules, vtxBuffStruct.GetVertexInput(), COLOUR_FORMAT)
.SetDescriptorSetLayouts(descSetLayouts)
.BlendingIsUsed(true);
var pipeline = new DefaultPipeline(VkCtx, buildInfo);
vtxBuffStruct.CleanUp();
return pipeline;
}
private static VkRenderingInfo CreateRenderInfo(Attachment ColourAttachment, VkRenderingAttachmentInfo.Buffer ColourAttachmentInfo) {
VkRenderingInfo result;
try (var stack = MemoryStack.stackPush()) {
VkExtent2D extent = VkExtent2D.calloc(stack);
extent.width(ColourAttachment.GetVkImage().GetWidth());
extent.height(ColourAttachment.GetVkImage().GetHeight());
var renderArea = VkRect2D.calloc(stack).extent(extent);
result = VkRenderingInfo.calloc()
.sType$Default()
.renderArea(renderArea)
.layerCount(1)
.pColorAttachments(ColourAttachmentInfo);
}
return result;
}
private static ShaderModule[] CreateShaderModules(VulkanContext VkCtx) {
if (EngineConfig.getInstance().RecompileShaders()) {
ShaderCompiler.CompileGLSLShaderOnChange(VERTEX_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_vertex_shader);
ShaderCompiler.CompileGLSLShaderOnChange(FRAGMENT_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_fragment_shader);
}
return new ShaderModule[]{
new ShaderModule(VkCtx, VK_SHADER_STAGE_VERTEX_BIT, VERTEX_SHADER_FILE_SPV, null),
new ShaderModule(VkCtx, VK_SHADER_STAGE_FRAGMENT_BIT, FRAGMENT_SHADER_FILE_SPV, null),
};
}
public void render(VulkanContext VkCtx, CommandBuffer cmdBuffer, MultiRenderTargetAttachments mrtAttachments) {
try (var stack = MemoryStack.stackPush()) {
VkCommandBuffer cmdHandle = cmdBuffer.GetVulkanCommandBuffer();
VulkanUtils.ImageBarrier(stack, cmdHandle, AttachmentColour.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_2_NONE, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
VK_IMAGE_ASPECT_COLOR_BIT);
List<Attachment> attachments = mrtAttachments.GetColourAttachments();
int numAttachments = attachments.size();
for (int i = 0; i < numAttachments; i++) {
Attachment attachment = attachments.get(i);
VulkanUtils.ImageBarrier(stack, cmdHandle, attachment.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,
VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_2_SHADER_READ_BIT,
VK_IMAGE_ASPECT_COLOR_BIT);
}
VulkanUtils.ImageBarrier(stack, cmdHandle, mrtAttachments.GetDepthAttachment().GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,
VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_2_SHADER_READ_BIT,
VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
vkCmdBeginRendering(cmdHandle, RenderInfo);
vkCmdBindPipeline(cmdHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.GetVulkanPipeline());
Image ColourImage = AttachmentColour.GetVkImage();
int width = ColourImage.GetWidth();
int height = ColourImage.GetHeight();
var viewport = VkViewport.calloc(1, stack)
.x(0)
.y(height)
.height(-height)
.width(width)
.minDepth(0.0f)
.maxDepth(1.0f);
vkCmdSetViewport(cmdHandle, 0, viewport);
var scissor = VkRect2D.calloc(1, stack)
.extent(it -> it.width(width).height(height))
.offset(it -> it.x(0).y(0));
vkCmdSetScissor(cmdHandle, 0, scissor);
DescriptorAllocator descAllocator = VkCtx.GetDescriptorAllocator();
LongBuffer descriptorSets = stack.mallocLong(1)
.put(0, descAllocator.GetDescriptorSet(DESC_ID_ATT).GetVkDescriptorSet());
vkCmdBindDescriptorSets(cmdHandle, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline.GetVulkanPipelineLayout(), 0, descriptorSets, null);
vkCmdDraw(cmdHandle, 3, 1, 0, 0);
vkCmdEndRendering(cmdHandle);
}
}
public void resize(VulkanContext VkCtx, List<Attachment> attachments) {
RenderInfo.free();
AttachmentInfoColour.free();
AttachmentColour.CleanUp(VkCtx);
AttachmentColour = CreateColourAttachment(VkCtx);
AttachmentInfoColour = CreateColourAttachmentInfo(AttachmentColour, ClearValueColour);
RenderInfo = CreateRenderInfo(AttachmentColour, AttachmentInfoColour);
DescriptorSet descSet = VkCtx.GetDescriptorAllocator().GetDescriptorSet(DESC_ID_ATT);
var imageViews = new ArrayList<ImageView>();
attachments.forEach(a -> imageViews.add(a.GetVkImageView()));
descSet.SetImages(VkCtx.GetDevice(), imageViews, textureSampler, 0);
}
public void cleanup(VulkanContext VkCtx) {
pipeline.CleanUp(VkCtx);
AttachmentDescriptorSetLayout.CleanUp(VkCtx);
textureSampler.CleanUp(VkCtx);
RenderInfo.free();
AttachmentColour.CleanUp(VkCtx);
AttachmentInfoColour.free();
ClearValueColour.free();
}
public Attachment getAttachment() {
return AttachmentColour;
}
}

View file

@ -1,4 +1,4 @@
package net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Deferred; package net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
@ -7,9 +7,9 @@ import org.lwjgl.vulkan.VkExtent2D;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import static org.lwjgl.vulkan.VK13.*; import static org.lwjgl.vulkan.VK10.*;
import static org.lwjgl.vulkan.VK10.VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
//multiple render target attachments
public class MultiRenderTargetAttachments { public class MultiRenderTargetAttachments {
public static final int ALBEDO_FORMAT = VK_FORMAT_R16G16B16A16_SFLOAT; public static final int ALBEDO_FORMAT = VK_FORMAT_R16G16B16A16_SFLOAT;
public static final int DEPTH_FORMAT = VK_FORMAT_D32_SFLOAT_S8_UINT; public static final int DEPTH_FORMAT = VK_FORMAT_D32_SFLOAT_S8_UINT;

View file

@ -88,7 +88,7 @@ public class DefaultPipeline implements Pipeline {
if(BuildInfo.GetDepthFormat() != VK_FORMAT_UNDEFINED){ if(BuildInfo.GetDepthFormat() != VK_FORMAT_UNDEFINED){
DepthStencil = VkPipelineDepthStencilStateCreateInfo.calloc(MemStack) DepthStencil = VkPipelineDepthStencilStateCreateInfo.calloc(MemStack)
.sType(VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO) .sType(VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO)
.depthTestEnable(BuildInfo.performDepthTest()) .depthTestEnable(true)
.depthWriteEnable(BuildInfo.performDepthWrite()) .depthWriteEnable(BuildInfo.performDepthWrite())
.depthCompareOp(VK_COMPARE_OP_GREATER_OR_EQUAL) .depthCompareOp(VK_COMPARE_OP_GREATER_OR_EQUAL)
.depthBoundsTestEnable(false) .depthBoundsTestEnable(false)

View file

@ -12,7 +12,7 @@ public class Attachment {
private boolean DepthAttachment; private boolean DepthAttachment;
public Attachment(VulkanContext VkCtx, int Width, int Height, int Format, int Usage){ public Attachment(VulkanContext VkCtx, int Width, int Height, int Format, int Usage){
var ImageData = new Image.ImageData().Width(Width).Height(Height).Format(Format).MemoryUsage(VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT).SampleCount(EngineConfig.getInstance().GetRenderSampleCount()); var ImageData = new Image.ImageData().Width(Width).Height(Height).Format(Format).SampleCount(EngineConfig.getInstance().GetRenderSampleCount());
int AspectMask = 0; int AspectMask = 0;
if((Usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) > 0){ if((Usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) > 0){

View file

@ -18,7 +18,7 @@ import java.util.UUID;
import static org.lwjgl.vulkan.VK10.VK_FORMAT_R8G8B8A8_SRGB; import static org.lwjgl.vulkan.VK10.VK_FORMAT_R8G8B8A8_SRGB;
public class TextureCache { public class TextureCache {
public static final int MAX_TEXTURES = 500; public static final int MAX_TEXTURES = 64;
private final IndexedLinkedHashMap<String, Texture> TextureMap; private final IndexedLinkedHashMap<String, Texture> TextureMap;
private final List<String> ActualTextures; private final List<String> ActualTextures;

View file

@ -17,7 +17,6 @@ public class PipelineBuildInfo {
private DescriptorSetLayout[] DescriptorSetLayouts; private DescriptorSetLayout[] DescriptorSetLayouts;
private boolean useBlend; private boolean useBlend;
private boolean DepthWrite = true; private boolean DepthWrite = true;
private boolean DepthTest = true;
private boolean DualPass = false; private boolean DualPass = false;
private boolean alphaToCoverage = false; private boolean alphaToCoverage = false;
@ -37,14 +36,6 @@ public class PipelineBuildInfo {
this.DualPass = DualPass; this.DualPass = DualPass;
return this; return this;
} }
public PipelineBuildInfo SetDepthTest(boolean DepthTest){
this.DepthTest = DepthTest;
return this;
}
public boolean performDepthTest(){return DepthTest;}
public PipelineBuildInfo SetDepthWrite(boolean DepthWrite){ public PipelineBuildInfo SetDepthWrite(boolean DepthWrite){
this.DepthWrite = DepthWrite; this.DepthWrite = DepthWrite;
return this; return this;

View file

@ -116,13 +116,11 @@ public class PostProcess {
} }
private static void CreateAttachmentDescriptorSet(VulkanContext VkCtx, DescriptorSetLayout descriptorSetLayout, Attachment attachment, TextureSampler textureSampler){ private static void CreateAttachmentDescriptorSet(VulkanContext VkCtx, DescriptorSetLayout descriptorSetLayout, Attachment attachment, TextureSampler textureSampler){
if(!EngineConfig.getInstance().DeferredRendering() && attachment != null) {
DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator(); DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator();
Device device = VkCtx.GetDevice(); Device device = VkCtx.GetDevice();
DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSets(device,DESCRIPTOR_ID_ATTACHMENT,1 , descriptorSetLayout)[0]; DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSets(device,DESCRIPTOR_ID_ATTACHMENT,1 , descriptorSetLayout)[0];
descriptorSet.SetImage(device,attachment.GetVkImageView(),textureSampler,0); descriptorSet.SetImage(device,attachment.GetVkImageView(),textureSampler,0);
} }
}
private static ShaderModule[] CreateShaderModules(VulkanContext VkCtx, SpecializationConstants specConstants){ private static ShaderModule[] CreateShaderModules(VulkanContext VkCtx, SpecializationConstants specConstants){
String ShaderPath = SINGLE_PASS_FRAGMENT_SHADER_FILE_GLSL; String ShaderPath = SINGLE_PASS_FRAGMENT_SHADER_FILE_GLSL;
@ -140,7 +138,6 @@ public class PostProcess {
} }
public void Render(VulkanContext VkCtx, CommandBuffer commandBuffer, Attachment SrcAttachment){ public void Render(VulkanContext VkCtx, CommandBuffer commandBuffer, Attachment SrcAttachment){
if(SrcAttachment != null) {
try(var MemStack = MemoryStack.stackPush()){ try(var MemStack = MemoryStack.stackPush()){
SwapChain swapChain = VkCtx.GetSwapChain(); SwapChain swapChain = VkCtx.GetSwapChain();
VkCommandBuffer CommandHandle = commandBuffer.GetVulkanCommandBuffer(); VkCommandBuffer CommandHandle = commandBuffer.GetVulkanCommandBuffer();
@ -172,17 +169,14 @@ public class PostProcess {
vkCmdSetScissor(CommandHandle,0,Scissor); vkCmdSetScissor(CommandHandle,0,Scissor);
DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator(); DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator();
if(descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_ATTACHMENT) != null && descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_SCREEN_SIZE) != null) {
LongBuffer DescriptorSets = MemStack.mallocLong(2) LongBuffer DescriptorSets = MemStack.mallocLong(2)
.put(0,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_ATTACHMENT).GetVkDescriptorSet()) .put(0,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_ATTACHMENT).GetVkDescriptorSet())
.put(1,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_SCREEN_SIZE).GetVkDescriptorSet()); .put(1,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_SCREEN_SIZE).GetVkDescriptorSet());
vkCmdBindDescriptorSets(CommandHandle,VK_PIPELINE_BIND_POINT_GRAPHICS,pipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null); vkCmdBindDescriptorSets(CommandHandle,VK_PIPELINE_BIND_POINT_GRAPHICS,pipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null);
vkCmdDraw(CommandHandle,3,1,0,0); vkCmdDraw(CommandHandle,3,1,0,0);
}
vkCmdEndRendering(CommandHandle); vkCmdEndRendering(CommandHandle);
} }
} }
}
public void Resize(VulkanContext VkCtx, Attachment SrcAttachment){ public void Resize(VulkanContext VkCtx, Attachment SrcAttachment){
RenderingInfo.free();; RenderingInfo.free();;

View file

@ -0,0 +1,430 @@
package net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen;
import net.halbear.Terrain4J.EngineCore.Logic.EngineConfig;
import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime;
import net.halbear.Terrain4J.EngineCore.Main.Scene.Actor;
import net.halbear.Terrain4J.EngineCore.Main.Scene.Scene;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering.MultiRenderTargetAttachments;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.DefaultPipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Texture;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.TextureCache;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Pipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.PipelineBuildInfo;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.PushConstantsRange;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Shader.*;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VertexBufferStructure;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.VkModel.*;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.CommandBuffer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DeviceLayers.Device;
import net.halbear.Terrain4J.EngineCore.Vulkan.Structure.SwapChain.SwapChain;
import net.halbear.Terrain4J.EngineCore.Vulkan.Util.VulkanBuffer;
import net.halbear.Terrain4J.EngineCore.Vulkan.Util.VulkanUtils;
import org.joml.Matrix4f;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import org.lwjgl.util.shaderc.Shaderc;
import org.lwjgl.vulkan.*;
import org.tinylog.Logger;
import java.nio.ByteBuffer;
import java.nio.LongBuffer;
import java.util.*;
import static org.lwjgl.vulkan.VK13.*;
public class DeferredSceneRender implements SceneRenderer {//dynamic rendering
private static final String DESCRIPTOR_ID_MAT = "SCN_DESC_ID_MAT";
private static final String DESCRIPTOR_ID_PRJ = "SCN_DESC_ID_PRJ";
private static final String DESCRIPTOR_ID_TEXT = "SCN_DESC_ID_TEXT";
private static final String DESCRIPTOR_ID_VIEW = "SCN_DESC_ID_VIEW";
private static final int PUSH_CONSTANTS_SIZE = VulkanUtils.MATRIX4X4_SIZE + VulkanUtils.INT_SIZE;
private final VulkanBuffer BufferProjectionMatrix;
private final DescriptorSetLayout descriptorLayoutFragStorage;
private final DescriptorSetLayout descriptorLayoutTexture;
private final DescriptorSetLayout descriptorLayoutVertexUniform;
private final TextureSampler textureSampler;
private static final int COLOUR_FORMAT = VK_FORMAT_R16G16B16A16_SFLOAT;
private static final int DEPTH_FORMAT = VK_FORMAT_D32_SFLOAT_S8_UINT;
private final VkClearValue ClearValueDepth;
private final ByteBuffer PushConstBuffer;
private VkRenderingAttachmentInfo AttachmentInfoDepth;
private VkClearValue ClearValueColour;
private VkRenderingAttachmentInfo.Buffer AttachmentInfoColour;
private VkRenderingInfo RenderInfo;
public int Frames = 0;
private static String LastGPULog = "";
public static long GPUTIME = 0;
public static long CYCLES = 0;
private static boolean DualPassRendering = false;
private static final String FRAGMENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_fragment.glsl";
private static final String FRAGMENT_TRANSLUCENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_translucent_fragment.glsl";
private static final String FRAGMENT_OPAQUE_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_opaque_fragment.glsl";
private static final String FRAGMENT_SHADER_FILE_SPV = FRAGMENT_SHADER_FILE_GLSL + ".spv";
private static final String FRAGMENT_TRANSLUCENT_SHADER_FILE_SPV = FRAGMENT_TRANSLUCENT_SHADER_FILE_GLSL + ".spv";
private static final String FRAGMENT_OPAQUE_SHADER_FILE_SPV = FRAGMENT_OPAQUE_SHADER_FILE_GLSL + ".spv";
private static final String VERTEX_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_vertex.glsl";
private static final String VERTEX_SHADER_FILE_SPV = VERTEX_SHADER_FILE_GLSL + ".spv";
private final VulkanBuffer[] BufferViewMatrices;
private Pipeline VkPipeline;
private Pipeline VkPipelineOpaque;
private Pipeline VkPipelineTranslucent;
private float R = 0.5f;
private float G = 0.75f;
private float B = 1.0f;
private Matrix4f ProjectionMatrix;
private MultiRenderTargetAttachments MRTAttachments;
public static long GetGPUTimeNS(){
long time = 0;
if(CYCLES > 0){
time = GPUTIME/CYCLES;
}
GPUTIME = 0;
CYCLES = 0;
return time;
}
public DeferredSceneRender(VulkanContext vulkanContext){
ClearValueColour = VkClearValue.calloc().color(
c -> c.float32(0, R).float32(1, G).float32(2, B).float32(3, 1.0f));
ClearValueDepth = VkClearValue.calloc().color(c -> c.float32(0, 0.0f));
MRTAttachments = new MultiRenderTargetAttachments(vulkanContext);
AttachmentInfoDepth = CreateDepthAttachmentInfo(MRTAttachments, ClearValueDepth);
AttachmentInfoColour = CreateColourAttachmentInfo(MRTAttachments,ClearValueColour);
RenderInfo = CreateRenderInfo(vulkanContext, AttachmentInfoColour, AttachmentInfoDepth);
PushConstBuffer = (MemoryUtil.memAlloc(PUSH_CONSTANTS_SIZE));
descriptorLayoutVertexUniform = new DescriptorSetLayout(vulkanContext, new DescriptorSetLayout.LayoutInformation(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0,1,VK_SHADER_STAGE_VERTEX_BIT));
BufferProjectionMatrix = VulkanUtils.CreateHostVisibleBuffer(vulkanContext, VulkanUtils.MATRIX4X4_SIZE,
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, DESCRIPTOR_ID_PRJ, descriptorLayoutVertexUniform);
ProjectionMatrix = PrimaryRuntime.GetEngineInstance().scene().GetProjection().GetProjectionMatrix();
VulkanUtils.CopyMatrixToBuffer(vulkanContext, BufferProjectionMatrix, PrimaryRuntime.GetEngineInstance().scene().GetProjection().GetProjectionMatrix(),0);
descriptorLayoutFragStorage = new DescriptorSetLayout(vulkanContext, new DescriptorSetLayout.LayoutInformation(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
0,1,VK_SHADER_STAGE_FRAGMENT_BIT));
var textureSamplerInfo = new TextureSamplerInfo(VK_SAMPLER_ADDRESS_MODE_REPEAT,
VK_BORDER_COLOR_INT_OPAQUE_BLACK,1,true);
textureSampler = new TextureSampler(vulkanContext,textureSamplerInfo);
descriptorLayoutTexture = new DescriptorSetLayout(vulkanContext, new DescriptorSetLayout.LayoutInformation(
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, TextureCache.MAX_TEXTURES, VK_SHADER_STAGE_FRAGMENT_BIT
));
BufferViewMatrices = VulkanUtils.CreateHostVisibleBuffers(vulkanContext, VulkanUtils.MATRIX4X4_SIZE, VulkanUtils.MAX_IN_FLIGHT, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, DESCRIPTOR_ID_VIEW, descriptorLayoutVertexUniform);
CreatePipelines(vulkanContext);
}
public void CreatePipelines(VulkanContext vulkanContext){
DescriptorSetLayout[] layouts = new DescriptorSetLayout[]{
descriptorLayoutVertexUniform,
descriptorLayoutVertexUniform,
descriptorLayoutFragStorage,
descriptorLayoutTexture
};
ShaderModule[] shaderModules = DeferredSceneRender.CreateShaderModules(vulkanContext,0);
VkPipeline = CreatePipeline(vulkanContext, shaderModules, layouts, true, false,EngineConfig.getInstance().AlphaToCoverage());
shaderModules = DeferredSceneRender.CreateShaderModules(vulkanContext,1);
VkPipelineOpaque = CreatePipeline(vulkanContext, shaderModules, layouts, true, true,EngineConfig.getInstance().AlphaToCoverage());
shaderModules = DeferredSceneRender.CreateShaderModules(vulkanContext,2);
VkPipelineTranslucent = CreatePipeline(vulkanContext, shaderModules, layouts, false, true,EngineConfig.getInstance().AlphaToCoverage());
Arrays.asList(shaderModules).forEach(shaderModule -> shaderModule.CleanUp(vulkanContext));
}
public void RebuildPipelines(VulkanContext vulkanContext){
CreatePipelines(vulkanContext);
}
public static void SetDualPassRendering(boolean dualPass){
DualPassRendering = dualPass;
}
public static boolean DualPassRendering(){return DualPassRendering;}
private static Attachment CreateColourAttachment(VulkanContext VkCtx){
SwapChain swapChain = VkCtx.GetSwapChain();
VkExtent2D SwapChainExtent = swapChain.GetSwapChainExtent();
return new Attachment(VkCtx, SwapChainExtent.width(), SwapChainExtent.height(), COLOUR_FORMAT,VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
}
private static VkRenderingAttachmentInfo.Buffer CreateColourAttachmentInfo(MultiRenderTargetAttachments attachment, VkClearValue ClearValue){
List<Attachment> attachments = attachment.GetColourAttachments();
int numAttachments = attachments.size();
VkRenderingAttachmentInfo.Buffer result = VkRenderingAttachmentInfo.calloc(numAttachments);
for (int i = 0; i < numAttachments; ++i) {
result.get(i)
.sType$Default()
.imageView(attachments.get(i).GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.clearValue(ClearValue);
}
return result;
}
private static Attachment CreateDepthAttachment(VulkanContext VkCtx){
SwapChain swapChain = VkCtx.GetSwapChain();
VkExtent2D swapChainExtent = swapChain.GetSwapChainExtent();
return new Attachment(VkCtx, swapChainExtent.width(), swapChainExtent.height(),
DEPTH_FORMAT,VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
}
private static VkRenderingAttachmentInfo CreateDepthAttachmentInfo(MultiRenderTargetAttachments DepthAttachment, VkClearValue clearValue){
return VkRenderingAttachmentInfo.calloc()
.sType$Default()
.imageView(DepthAttachment.GetDepthAttachment().GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.clearValue(clearValue);
}
private static Attachment[] createDepthAttachments(VulkanContext VkCtx){
SwapChain swapChain = VkCtx.GetSwapChain();
int ImageCount = swapChain.GetImageCount();
VkExtent2D swapChainExtent = swapChain.GetSwapChainExtent();
Attachment[] DepthAttachments = new Attachment[ImageCount];
for(int i = 0; i < ImageCount; i++){
DepthAttachments[i] = new Attachment(VkCtx, swapChainExtent.width(), swapChainExtent.height(),
DEPTH_FORMAT,VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
}
return DepthAttachments;
}
private static VkRenderingAttachmentInfo[] createDepthAttachmentsInfo(VulkanContext VkCtx, Attachment[] DepthAttachments, VkClearValue clearValue){
SwapChain swapChain = VkCtx.GetSwapChain();
int ImageCount = swapChain.GetImageCount();
var Result = new VkRenderingAttachmentInfo[ImageCount];
for(int i = 0; i < ImageCount; i++){
var Attachments = VkRenderingAttachmentInfo.calloc()
.sType$Default()
.imageView(DepthAttachments[i].GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.clearValue(clearValue);
Result[i] = Attachments;
}
return Result;
}
private static ShaderModule[] CreateShaderModules(VulkanContext VkCtx, int Translucent){
if(EngineConfig.getInstance().RecompileShaders()){
ShaderCompiler.CompileGLSLShaderOnChange(VERTEX_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_vertex_shader);
ShaderCompiler.CompileGLSLShaderOnChange( Translucent == 2 ? FRAGMENT_TRANSLUCENT_SHADER_FILE_GLSL : Translucent == 1 ? FRAGMENT_OPAQUE_SHADER_FILE_GLSL : FRAGMENT_SHADER_FILE_GLSL, Shaderc.shaderc_glsl_fragment_shader);
}
return new ShaderModule[]{
new ShaderModule(VkCtx, VK_SHADER_STAGE_VERTEX_BIT, VERTEX_SHADER_FILE_SPV,null),
new ShaderModule(VkCtx, VK_SHADER_STAGE_FRAGMENT_BIT, Translucent == 2 ? FRAGMENT_TRANSLUCENT_SHADER_FILE_SPV : Translucent == 1 ? FRAGMENT_OPAQUE_SHADER_FILE_SPV : FRAGMENT_SHADER_FILE_SPV,null)
};
}
private static Pipeline CreatePipeline(VulkanContext VkCtx, ShaderModule[] ShaderModules, DescriptorSetLayout[] DescriptorSetLayouts, boolean DepthWrite, boolean DualRender, boolean AlphaToCoverage){
var vertexBufferStructure = new VertexBufferStructure();
var BuildInfo = new PipelineBuildInfo(ShaderModules,vertexBufferStructure.getVertexInput(),MultiRenderTargetAttachments.ALBEDO_FORMAT)
.SetDepthFormat(MultiRenderTargetAttachments.DEPTH_FORMAT)
.SetDepthWrite(DepthWrite)
.SetPushConstantRanges(
new PushConstantsRange[]{
new PushConstantsRange(VK_SHADER_STAGE_VERTEX_BIT,0,VulkanUtils.MATRIX4X4_SIZE),
new PushConstantsRange(VK_SHADER_STAGE_FRAGMENT_BIT,VulkanUtils.MATRIX4X4_SIZE,VulkanUtils.INT_SIZE)
})
.SetDescriptorSetLayouts(DescriptorSetLayouts)
.BlendingIsUsed(DualRender ? !DepthWrite : true)
.SetDualPass(DualRender)
.SetAlphaToCoverage(AlphaToCoverage);
var pipeline = new DefaultPipeline(VkCtx, BuildInfo);
vertexBufferStructure.cleanup();
return pipeline;
}
public void Render(EngineInstance engineInstance,VulkanContext vulkanContext, CommandBuffer commandBuffer, ModelsCache modelsCache,MaterialsCache materialsCache, int CurrentFrame){
try(var MemStack = MemoryStack.stackPush()){
VkCommandBuffer CommandHandle = commandBuffer.GetVulkanCommandBuffer();
List<Attachment> attachments = MRTAttachments.GetColourAttachments();
int AttachmentCount = attachments.size();
for (int i = 0; i < AttachmentCount; i++) {
Attachment attachment = attachments.get(i);
VulkanUtils.ImageBarrier(MemStack, CommandHandle, attachment.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_NONE, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
VK_IMAGE_ASPECT_COLOR_BIT);
}
VulkanUtils.ImageBarrier(MemStack, CommandHandle, MRTAttachments.GetDepthAttachment().GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_IMAGE_ASPECT_DEPTH_BIT);
long InitialTime = System.nanoTime();
vkCmdBeginRendering(CommandHandle, RenderInfo);
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipeline() : VkPipeline.GetVulkanPipeline());
int width = MRTAttachments.GetWidth();
int height = MRTAttachments.GetHeight();
var Viewport = VkViewport.calloc(1,MemStack)
.x(0)
.y(height)
.height(-height)
.width(width)
.minDepth(0.0F)
.maxDepth(1.0F);
vkCmdSetViewport(CommandHandle, 0, Viewport);
var Scissor = VkRect2D.calloc(1,MemStack)
.extent(it -> it.width(width).height(height))
.offset(it->it.x(0).y(0));
vkCmdSetScissor(CommandHandle, 0, Scissor);
VulkanUtils.CopyMatrixToBuffer(vulkanContext, BufferViewMatrices[CurrentFrame],engineInstance.scene().GetCamera().GetViewMatrix(), 0); // here
DescriptorAllocator descriptorAllocator = vulkanContext.GetDescriptorAllocator();
LongBuffer DescriptorSets = MemStack.mallocLong(4)
.put(0,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_PRJ).GetVkDescriptorSet())
.put(1,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_VIEW, CurrentFrame).GetVkDescriptorSet())
.put(2,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_MAT).GetVkDescriptorSet())
.put(3,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_TEXT).GetVkDescriptorSet());
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipelineLayout() : VkPipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null);
RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, false);
if(DualPassRendering) {
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipeline());
vkCmdSetViewport(CommandHandle, 0, Viewport);
vkCmdSetScissor(CommandHandle, 0, Scissor);
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipelineLayout(), 0, DescriptorSets, null);
}
RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, true);
vkCmdEndRendering(CommandHandle);
GPUTIME += System.nanoTime() - InitialTime;
CYCLES++;
}
}
private void RenderActors(EngineInstance instance, VkCommandBuffer CommandHandle, ModelsCache modelsCache, MaterialsCache materialsCache, boolean Transparent){
try(var MemStack = MemoryStack.stackPush()){
LongBuffer offsets = MemStack.mallocLong(1).put(0,0L);
LongBuffer vertexBuffer = MemStack.mallocLong(1);
Scene scene = instance.scene();
List<Actor> Actors = scene.GetActors();
int ActorCount = Actors.size();
List<Actor> translucentObjects = new ArrayList<>();
for(int i = 0; i < ActorCount; i++){
if(i < Actors.size()) {
var Actor = Actors.get(i);
if(Actor != null) {
VulkanModel model = modelsCache.GetModel(Actor.GetModelID());
List<VulkanMesh> VkMeshList = model.GetVkMeshList();
int MeshCount = VkMeshList.size();
for (int j = 0; j < MeshCount; j++) {
var VkMesh = VkMeshList.get(j);
String MaterialID = VkMesh.MaterialID();
int MaterialIndex = materialsCache.GetPosition(MaterialID);
VulkanMaterial vulkanMaterial = materialsCache.GetMaterial(MaterialID);
if (vulkanMaterial == null) {
Logger.warn("Mesh [{}] in model [{}] does not have material", j, model.GetID());
continue;
}
if (DualPassRendering || vulkanMaterial.HasTransparency() == Transparent) {
SetPushConstants(CommandHandle, Actor.GetModelMatrix(), MaterialIndex);
vertexBuffer.put(0, VkMesh.VerticesBuffer().GetBuffer());
vkCmdBindVertexBuffers(CommandHandle, 0, vertexBuffer, offsets);
vkCmdBindIndexBuffer(CommandHandle, VkMesh.IndicesBuffer().GetBuffer(), 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(CommandHandle, VkMesh.IndicesCount(), 1, 0, 0, 0);
}
}
}
}
}
}
}
private void SetPushConstants(VkCommandBuffer CmdHandle, Matrix4f ModelMatrix, int MaterialIndex){
ModelMatrix.get(0,PushConstBuffer);
PushConstBuffer.putInt(VulkanUtils.MATRIX4X4_SIZE, MaterialIndex);
vkCmdPushConstants(CmdHandle, VkPipeline.GetVulkanPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0,
PushConstBuffer.slice(0,VulkanUtils.MATRIX4X4_SIZE));
vkCmdPushConstants(CmdHandle, VkPipeline.GetVulkanPipelineLayout(), VK_SHADER_STAGE_FRAGMENT_BIT, VulkanUtils.MATRIX4X4_SIZE,
PushConstBuffer.slice(VulkanUtils.MATRIX4X4_SIZE, VulkanUtils.INT_SIZE));
}
public void Resize(EngineInstance instance, VulkanContext VkCtx){
RenderInfo.free();
AttachmentInfoDepth.free();
MRTAttachments.CleanUp(VkCtx);
Arrays.asList(AttachmentInfoColour).forEach(VkRenderingAttachmentInfo.Buffer::free);
MRTAttachments = new MultiRenderTargetAttachments(VkCtx);
AttachmentInfoColour = CreateColourAttachmentInfo(MRTAttachments, ClearValueColour);
AttachmentInfoDepth = CreateDepthAttachmentInfo(MRTAttachments, ClearValueDepth);
RenderInfo = CreateRenderInfo(VkCtx, AttachmentInfoColour, AttachmentInfoDepth);
VulkanUtils.CopyMatrixToBuffer(VkCtx, BufferProjectionMatrix, instance.scene().GetProjection().GetProjectionMatrix(), 0);}
public void LoadMaterials(VulkanContext VkCtx, MaterialsCache materialsCache, TextureCache textureCache){
DescriptorAllocator descriptorAllocator = VkCtx.GetDescriptorAllocator();
Device device = VkCtx.GetDevice();
DescriptorSet descriptorSet = descriptorAllocator.AddDescriptorSet(device,DESCRIPTOR_ID_MAT,descriptorLayoutFragStorage);
DescriptorSetLayout.LayoutInformation LayoutInfo = descriptorLayoutFragStorage.GetLayoutInfo();
var Buffer = materialsCache.GetMaterialsBuffer();
descriptorSet.SetBuffer(device,Buffer,Buffer.GetRequestedSize(),LayoutInfo.Binding(),LayoutInfo.DescriptorType());
List<ImageView> imageViews = textureCache.GetTextureList().stream().map(Texture::GetImageView).toList();
descriptorSet = VkCtx.GetDescriptorAllocator().AddDescriptorSet(device,DESCRIPTOR_ID_TEXT,descriptorLayoutTexture);
descriptorSet.SetImageArray(device,imageViews,textureSampler,0);
}
private static VkRenderingInfo CreateRenderInfo(VulkanContext VkCtx, VkRenderingAttachmentInfo.Buffer ColourAttachmentInfo, VkRenderingAttachmentInfo DepthAttachmentInfo){
VkRenderingInfo Result;
SwapChain swapChain = VkCtx.GetSwapChain();
VkExtent2D Extent = swapChain.GetSwapChainExtent();
try(var MemStack = MemoryStack.stackPush()){
var RenderArea = VkRect2D.calloc(MemStack).extent(Extent);
Result = VkRenderingInfo.calloc()
.sType$Default()
.renderArea(RenderArea)
.layerCount(1)
.pColorAttachments(ColourAttachmentInfo)
.pDepthAttachment(DepthAttachmentInfo);
}
return Result;
}
public void cleanup(VulkanContext VkCtx){
VkPipeline.CleanUp(VkCtx);
VkPipelineOpaque.CleanUp(VkCtx);
VkPipelineTranslucent.CleanUp(VkCtx);
Arrays.asList(BufferViewMatrices).forEach(b -> b.cleanup(VkCtx));
descriptorLayoutTexture.CleanUp(VkCtx);
textureSampler.CleanUp(VkCtx);
descriptorLayoutFragStorage.CleanUp(VkCtx);
BufferProjectionMatrix.cleanup(VkCtx);
descriptorLayoutVertexUniform.CleanUp(VkCtx);
RenderInfo.free();
AttachmentInfoDepth.free();
MRTAttachments.CleanUp(VkCtx);
AttachmentInfoColour.free();
MemoryUtil.memFree(PushConstBuffer);
ClearValueDepth.free();
ClearValueColour.free();
}
@Override
public MultiRenderTargetAttachments GetMRTAttachments() {
return MRTAttachments;
}
@Override
public Attachment GetAttachmentColour() {
return null;
}
}

View file

@ -6,7 +6,7 @@ import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime; import net.halbear.Terrain4J.EngineCore.Main.PrimaryRuntime;
import net.halbear.Terrain4J.EngineCore.Main.Scene.Actor; import net.halbear.Terrain4J.EngineCore.Main.Scene.Actor;
import net.halbear.Terrain4J.EngineCore.Main.Scene.Scene; import net.halbear.Terrain4J.EngineCore.Main.Scene.Scene;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Deferred.MultiRenderTargetAttachments; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering.MultiRenderTargetAttachments;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.DefaultPipeline; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.DefaultPipeline;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Image; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Image;
@ -32,12 +32,12 @@ import org.tinylog.Logger;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.LongBuffer; import java.nio.LongBuffer;
import java.util.*; import java.util.Arrays;
import java.util.List;
import static org.lwjgl.vulkan.KHRSynchronization2.VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR;
import static org.lwjgl.vulkan.VK13.*; import static org.lwjgl.vulkan.VK13.*;
public class SceneRender implements SceneRenderer {//dynamic rendering public class ForwardSceneRender implements SceneRenderer {//dynamic rendering
private static final String FRAGMENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_fragment.glsl"; private static final String FRAGMENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_fragment.glsl";
private static final String FRAGMENT_TRANSLUCENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_translucent_fragment.glsl"; private static final String FRAGMENT_TRANSLUCENT_SHADER_FILE_GLSL = "resources/EngineResources/shaders/scene_translucent_fragment.glsl";
@ -83,7 +83,6 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
private Pipeline VkPipelineOpaque; private Pipeline VkPipelineOpaque;
private Pipeline VkPipelineTranslucent; private Pipeline VkPipelineTranslucent;
private Matrix4f ProjectionMatrix; private Matrix4f ProjectionMatrix;
private MultiRenderTargetAttachments MRTAttachments;
private boolean Deferred = false; private boolean Deferred = false;
public static long GetGPUTimeNS(){ public static long GetGPUTimeNS(){
@ -96,25 +95,15 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
return time; return time;
} }
public boolean GetCurrentDeferred(){return Deferred;}
public void UpdateDeferred(VulkanContext vulkanContext){
Deferred = EngineConfig.getInstance().DeferredRendering();
CreateRenderAttachments(vulkanContext);
CreatePipelines(vulkanContext);
}
public void CreateRenderAttachments(VulkanContext vulkanContext){ public void CreateRenderAttachments(VulkanContext vulkanContext){
MRTAttachments = new MultiRenderTargetAttachments(vulkanContext);
AttachmentColour = CreateColourAttachment(vulkanContext); AttachmentColour = CreateColourAttachment(vulkanContext);
AttachmentDepth = CreateDepthAttachment(vulkanContext); AttachmentDepth = CreateDepthAttachment(vulkanContext);
AttachmentInfoDepth = Deferred ? CreateDeferredDepthAttachmentInfo(MRTAttachments, ClearValueDepth) : CreateDepthAttachmentInfo(AttachmentDepth, ClearValueDepth); AttachmentInfoDepth = CreateDepthAttachmentInfo(AttachmentDepth, ClearValueDepth);
AttachmentInfoColour = Deferred ? CreateDeferredColourAttachmentInfo(MRTAttachments, ClearValueDepth) : CreateColourAttachmentInfo(AttachmentColour,ClearValueColour); AttachmentInfoColour =CreateColourAttachmentInfo(AttachmentColour,ClearValueColour);
RenderInfo = Deferred ? CreateDeferredRenderInfo(vulkanContext, AttachmentInfoColour, AttachmentInfoDepth) : CreateRenderInfo(AttachmentColour, AttachmentInfoColour, AttachmentInfoDepth); RenderInfo = CreateRenderInfo(AttachmentColour, AttachmentInfoColour, AttachmentInfoDepth);
} }
public SceneRender(VulkanContext vulkanContext){ public ForwardSceneRender(VulkanContext vulkanContext){
Deferred = EngineConfig.getInstance().DeferredRendering();
ClearValueColour = VkClearValue.calloc().color( ClearValueColour = VkClearValue.calloc().color(
c -> c.float32(0, R).float32(1, G).float32(2, B).float32(3, 1.0f)); c -> c.float32(0, R).float32(1, G).float32(2, B).float32(3, 1.0f));
ClearValueDepth = VkClearValue.calloc().color(c -> c.float32(0, 0.0f)); ClearValueDepth = VkClearValue.calloc().color(c -> c.float32(0, 0.0f));
@ -149,12 +138,12 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
descriptorLayoutTexture descriptorLayoutTexture
}; };
ShaderModule[] shaderModules = SceneRender.CreateShaderModules(vulkanContext,0); ShaderModule[] shaderModules = CreateShaderModules(vulkanContext,0);
VkPipeline = Deferred ? CreateDeferredPipeline(vulkanContext, shaderModules, layouts, true, false,EngineConfig.getInstance().AlphaToCoverage()) : CreatePipeline(vulkanContext, shaderModules, layouts, true, false,EngineConfig.getInstance().AlphaToCoverage()); VkPipeline = CreatePipeline(vulkanContext, shaderModules, layouts, true, false,EngineConfig.getInstance().AlphaToCoverage());
shaderModules = SceneRender.CreateShaderModules(vulkanContext,1); shaderModules = CreateShaderModules(vulkanContext,1);
VkPipelineOpaque = Deferred ? CreateDeferredPipeline(vulkanContext, shaderModules, layouts, true, true,EngineConfig.getInstance().AlphaToCoverage()) : CreatePipeline(vulkanContext, shaderModules, layouts, true, true,EngineConfig.getInstance().AlphaToCoverage()); VkPipelineOpaque = CreatePipeline(vulkanContext, shaderModules, layouts, true, true,EngineConfig.getInstance().AlphaToCoverage());
shaderModules = SceneRender.CreateShaderModules(vulkanContext,2); shaderModules = CreateShaderModules(vulkanContext,2);
VkPipelineTranslucent = Deferred ? CreateDeferredPipeline(vulkanContext, shaderModules, layouts, false, true,EngineConfig.getInstance().AlphaToCoverage()) : CreatePipeline(vulkanContext, shaderModules, layouts, false, true,EngineConfig.getInstance().AlphaToCoverage()); VkPipelineTranslucent = CreatePipeline(vulkanContext, shaderModules, layouts, false, true,EngineConfig.getInstance().AlphaToCoverage());
Arrays.asList(shaderModules).forEach(shaderModule -> shaderModule.CleanUp(vulkanContext)); Arrays.asList(shaderModules).forEach(shaderModule -> shaderModule.CleanUp(vulkanContext));
} }
@ -174,21 +163,6 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
return new Attachment(VkCtx, SwapChainExtent.width(), SwapChainExtent.height(), COLOUR_FORMAT,VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); return new Attachment(VkCtx, SwapChainExtent.width(), SwapChainExtent.height(), COLOUR_FORMAT,VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
} }
private static VkRenderingAttachmentInfo.Buffer CreateDeferredColourAttachmentInfo(MultiRenderTargetAttachments attachment, VkClearValue ClearValue){
List<Attachment> colourAttachments = attachment.GetColourAttachments();
int AttachmentCount = colourAttachments.size();
VkRenderingAttachmentInfo.Buffer result = VkRenderingAttachmentInfo.calloc(AttachmentCount);
for(int i = 0; i < AttachmentCount; i++) {
result.get(i).sType$Default()
.imageView(attachment.GetColourAttachments().get(i).GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.clearValue(ClearValue);
}
return result;
}
private static VkRenderingAttachmentInfo.Buffer CreateColourAttachmentInfo(Attachment attachment, VkClearValue ClearValue){ private static VkRenderingAttachmentInfo.Buffer CreateColourAttachmentInfo(Attachment attachment, VkClearValue ClearValue){
return VkRenderingAttachmentInfo.calloc(1) return VkRenderingAttachmentInfo.calloc(1)
@ -208,16 +182,6 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
} }
private static VkRenderingAttachmentInfo CreateDeferredDepthAttachmentInfo(MultiRenderTargetAttachments DepthAttachment, VkClearValue clearValue){
return VkRenderingAttachmentInfo.calloc()
.sType$Default()
.imageView(DepthAttachment.GetDepthAttachment().GetVkImageView().GetVulkanImageView())
.imageLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.clearValue(clearValue);
}
private static VkRenderingAttachmentInfo CreateDepthAttachmentInfo(Attachment DepthAttachment, VkClearValue clearValue){ private static VkRenderingAttachmentInfo CreateDepthAttachmentInfo(Attachment DepthAttachment, VkClearValue clearValue){
return VkRenderingAttachmentInfo.calloc() return VkRenderingAttachmentInfo.calloc()
.sType$Default() .sType$Default()
@ -240,24 +204,6 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
}; };
} }
private static Pipeline CreateDeferredPipeline(VulkanContext VkCtx, ShaderModule[] ShaderModules, DescriptorSetLayout[] DescriptorSetLayouts, boolean DepthWrite, boolean DualRender, boolean AlphaToCoverage){
var vertexBufferStructure = new VertexBufferStructure();
var BuildInfo = new PipelineBuildInfo(ShaderModules,vertexBufferStructure.getVertexInput(),MultiRenderTargetAttachments.ALBEDO_FORMAT)
.SetDepthFormat(MultiRenderTargetAttachments.DEPTH_FORMAT)
.SetDepthWrite(DepthWrite)
.SetPushConstantRanges(
new PushConstantsRange[]{
new PushConstantsRange(VK_SHADER_STAGE_VERTEX_BIT,0,VulkanUtils.MATRIX4X4_SIZE),
new PushConstantsRange(VK_SHADER_STAGE_FRAGMENT_BIT,VulkanUtils.MATRIX4X4_SIZE,VulkanUtils.INT_SIZE)
})
.SetDescriptorSetLayouts(DescriptorSetLayouts)
.BlendingIsUsed(DualRender ? !DepthWrite : true)
.SetDualPass(DualRender)
.SetAlphaToCoverage(AlphaToCoverage);
var pipeline = new DefaultPipeline(VkCtx, BuildInfo);
vertexBufferStructure.cleanup();
return pipeline;
}
private static Pipeline CreatePipeline(VulkanContext VkCtx, ShaderModule[] ShaderModules, DescriptorSetLayout[] DescriptorSetLayouts, boolean DepthWrite, boolean DualRender, boolean AlphaToCoverage){ private static Pipeline CreatePipeline(VulkanContext VkCtx, ShaderModule[] ShaderModules, DescriptorSetLayout[] DescriptorSetLayouts, boolean DepthWrite, boolean DualRender, boolean AlphaToCoverage){
var vertexBufferStructure = new VertexBufferStructure(); var vertexBufferStructure = new VertexBufferStructure();
@ -322,7 +268,6 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
.put(2,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_MAT).GetVkDescriptorSet()) .put(2,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_MAT).GetVkDescriptorSet())
.put(3,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_TEXT).GetVkDescriptorSet()); .put(3,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_TEXT).GetVkDescriptorSet());
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipelineLayout() : VkPipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null); vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipelineLayout() : VkPipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null);
RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, false); RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, false);
if(DualPassRendering) { if(DualPassRendering) {
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipeline()); vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipeline());
@ -337,79 +282,10 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
CYCLES++; CYCLES++;
} }
} }
public void DeferredRender(EngineInstance engineInstance,VulkanContext vulkanContext, CommandBuffer commandBuffer, ModelsCache modelsCache,MaterialsCache materialsCache, int CurrentFrame){
try(var MemStack = MemoryStack.stackPush()){
VkCommandBuffer CommandHandle = commandBuffer.GetVulkanCommandBuffer();
List<Attachment> ColourAttachments = MRTAttachments.GetColourAttachments();
int AttachmentCount = ColourAttachments.size();
for(int i = 0; i < AttachmentCount; i++) {
Attachment colourAttachment = ColourAttachments.get(i);
VulkanUtils.ImageBarrier(MemStack, CommandHandle, colourAttachment.GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_ACCESS_NONE, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
VK_IMAGE_ASPECT_COLOR_BIT);
}
VulkanUtils.ImageBarrier(MemStack, CommandHandle, MRTAttachments.GetDepthAttachment().GetVkImage().getVulkanImage(),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_IMAGE_ASPECT_DEPTH_BIT);
long InitialTime = System.nanoTime();
vkCmdBeginRendering(CommandHandle, RenderInfo);
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipeline() : VkPipeline.GetVulkanPipeline());
int width = MRTAttachments.GetWidth();
int height = MRTAttachments.GetHeight();
var Viewport = VkViewport.calloc(1,MemStack)
.x(0)
.y(height)
.height(-height)
.width(width)
.minDepth(0.0F)
.maxDepth(1.0F);
vkCmdSetViewport(CommandHandle, 0, Viewport);
var Scissor = VkRect2D.calloc(1,MemStack)
.extent(it -> it.width(width).height(height))
.offset(it->it.x(0).y(0));
vkCmdSetScissor(CommandHandle, 0, Scissor);
VulkanUtils.CopyMatrixToBuffer(vulkanContext, BufferViewMatrices[CurrentFrame],engineInstance.scene().GetCamera().GetViewMatrix(), 0); // here
DescriptorAllocator descriptorAllocator = vulkanContext.GetDescriptorAllocator();
LongBuffer DescriptorSets = MemStack.mallocLong(4)
.put(0,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_PRJ).GetVkDescriptorSet())
.put(1,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_VIEW, CurrentFrame).GetVkDescriptorSet())
.put(2,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_MAT).GetVkDescriptorSet())
.put(3,descriptorAllocator.GetDescriptorSet(DESCRIPTOR_ID_TEXT).GetVkDescriptorSet());
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, DualPassRendering ? VkPipelineOpaque.GetVulkanPipelineLayout() : VkPipeline.GetVulkanPipelineLayout(),0,DescriptorSets,null);
RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, false);
if(DualPassRendering) {
vkCmdBindPipeline(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipeline());
vkCmdSetViewport(CommandHandle, 0, Viewport);
vkCmdSetScissor(CommandHandle, 0, Scissor);
vkCmdBindDescriptorSets(CommandHandle, VK_PIPELINE_BIND_POINT_GRAPHICS, VkPipelineTranslucent.GetVulkanPipelineLayout(), 0, DescriptorSets, null);
}
RenderActors(engineInstance, CommandHandle, modelsCache, materialsCache, true);
vkCmdEndRendering(CommandHandle);
GPUTIME += System.nanoTime() - InitialTime;
CYCLES++;
}
}
public MultiRenderTargetAttachments GetMRTAttachments(){
return MRTAttachments;
}
public void Render(EngineInstance engineInstance,VulkanContext vulkanContext, CommandBuffer commandBuffer, ModelsCache modelsCache,MaterialsCache materialsCache, int CurrentFrame){ public void Render(EngineInstance engineInstance,VulkanContext vulkanContext, CommandBuffer commandBuffer, ModelsCache modelsCache,MaterialsCache materialsCache, int CurrentFrame){
if(Deferred) DeferredRender(engineInstance,vulkanContext,commandBuffer,modelsCache,materialsCache,CurrentFrame); ForwardRender(engineInstance,vulkanContext,commandBuffer,modelsCache,materialsCache,CurrentFrame);
else ForwardRender(engineInstance,vulkanContext,commandBuffer,modelsCache,materialsCache,CurrentFrame);
} }
private void RenderActors(EngineInstance instance, VkCommandBuffer CommandHandle, ModelsCache modelsCache, MaterialsCache materialsCache, boolean Transparent){ private void RenderActors(EngineInstance instance, VkCommandBuffer CommandHandle, ModelsCache modelsCache, MaterialsCache materialsCache, boolean Transparent){
@ -462,9 +338,7 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
public void Resize(EngineInstance instance, VulkanContext VkCtx){ public void Resize(EngineInstance instance, VulkanContext VkCtx){
RenderInfo.free(); RenderInfo.free();
AttachmentInfoDepth.free(); AttachmentInfoDepth.free();
MRTAttachments.CleanUp(VkCtx); AttachmentInfoColour.free();
if(Deferred)Arrays.asList(AttachmentInfoColour).forEach(VkRenderingAttachmentInfo.Buffer::free);
else AttachmentInfoColour.free();
AttachmentColour.CleanUp(VkCtx); AttachmentColour.CleanUp(VkCtx);
AttachmentDepth.CleanUp(VkCtx); AttachmentDepth.CleanUp(VkCtx);
CreateRenderAttachments(VkCtx); CreateRenderAttachments(VkCtx);
@ -517,13 +391,14 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
public void cleanup(VulkanContext VkCtx){ public void cleanup(VulkanContext VkCtx){
VkPipeline.CleanUp(VkCtx); VkPipeline.CleanUp(VkCtx);
VkPipelineTranslucent.CleanUp(VkCtx);
VkPipelineOpaque.CleanUp(VkCtx);
Arrays.asList(BufferViewMatrices).forEach(buffer -> buffer.cleanup(VkCtx)); Arrays.asList(BufferViewMatrices).forEach(buffer -> buffer.cleanup(VkCtx));
RenderInfo.free(); RenderInfo.free();
AttachmentInfoColour.free(); AttachmentInfoColour.free();
AttachmentColour.CleanUp(VkCtx); AttachmentColour.CleanUp(VkCtx);
AttachmentDepth.CleanUp(VkCtx); AttachmentDepth.CleanUp(VkCtx);
AttachmentInfoDepth.free(); AttachmentInfoDepth.free();
MRTAttachments.CleanUp(VkCtx);
MemoryUtil.memFree(PushConstBuffer); MemoryUtil.memFree(PushConstBuffer);
ClearValueDepth.free(); ClearValueDepth.free();
ClearValueColour.free(); ClearValueColour.free();
@ -534,6 +409,11 @@ public class SceneRender implements SceneRenderer {//dynamic rendering
textureSampler.CleanUp(VkCtx); textureSampler.CleanUp(VkCtx);
} }
@Override
public MultiRenderTargetAttachments GetMRTAttachments() {
return null;
}
@Override @Override
public Attachment GetAttachmentColour() { public Attachment GetAttachmentColour() {
return AttachmentColour; return AttachmentColour;

View file

@ -2,7 +2,7 @@ package net.halbear.Terrain4J.EngineCore.Vulkan.Structure.DisplayToScreen;
import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance; import net.halbear.Terrain4J.EngineCore.Logic.EngineInstance;
import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext; import net.halbear.Terrain4J.EngineCore.Logic.Rendering.VulkanContext;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Deferred.MultiRenderTargetAttachments; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.DeferredRendering.MultiRenderTargetAttachments;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.Attachment;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.TextureCache; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Images.TextureCache;
import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Pipeline; import net.halbear.Terrain4J.EngineCore.Vulkan.Rendering.Pipeline.Pipeline;
@ -21,7 +21,7 @@ public interface SceneRenderer {
public void Resize(EngineInstance instance, VulkanContext VkCtx); public void Resize(EngineInstance instance, VulkanContext VkCtx);
public void LoadMaterials(VulkanContext VkCtx, MaterialsCache materialsCache, TextureCache textureCache); public void LoadMaterials(VulkanContext VkCtx, MaterialsCache materialsCache, TextureCache textureCache);
public void cleanup(VulkanContext VkCtx); public void cleanup(VulkanContext VkCtx);
public Attachment GetAttachmentColour();
public MultiRenderTargetAttachments GetMRTAttachments(); public MultiRenderTargetAttachments GetMRTAttachments();
public boolean GetCurrentDeferred(); public Attachment GetAttachmentColour();
public void RebuildPipelines(VulkanContext VkCtx);
} }

View file

@ -26,7 +26,7 @@ compatibility_mode=false
#Renderer Settings #Renderer Settings
#0 = Forward rendering #0 = Forward rendering
#1 = Deferred rendering #1 = Deferred rendering
Renderer=0 Renderer=1
AlphaToCoverage=false AlphaToCoverage=false
DualPassRendering=true DualPassRendering=true
#AA settings #AA settings
@ -35,7 +35,7 @@ DualPassRendering=true
#2=MSAAx2 #2=MSAAx2
#3=MSAAx4 #3=MSAAx4
#4=MSAAx8 #4=MSAAx8
anti_alias_mode=2 anti_alias_mode=0
Debug_Shaders = false Debug_Shaders = false
ShaderRecompiling = true ShaderRecompiling = true
#Vulkan Debugging toggle #Vulkan Debugging toggle