Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points

This commit is contained in:
Halbear 2026-08-26 16:33:02 +01:00
parent c9ef43a2a0
commit 5ea45890c8
47 changed files with 704 additions and 307 deletions

View file

@ -1,5 +1,5 @@
#created new properties file
#Fri Aug 21 19:04:58 BST 2026
#Tue Aug 25 20:07:31 BST 2026
AlphaToCoverage=false
Debug_Shaders=false
DefaultTexturePath=resources/EngineResources/Texture/NoTexture.png
@ -28,11 +28,11 @@ frame_accuracy=0
main_thread_tickrate=120
master_tick_rate=240
server=false
server_ip=gameserver.halbear.net
server_ip=localhost
server_port=25566
throttle_accuracy=4000000
throttle_on_unfocus=false
user_display_name=The sigmarest of sigmas
user_display_name=TheSigma
vkValidated=true
vsync=false
z_far_plane=0.1f