NIO networking transition is now functional, has some issues with usernames not syncing properly and some latency issues on real world testing

This commit is contained in:
Halbear 2026-08-21 19:25:58 +01:00
parent 3e886e5ba8
commit c9ef43a2a0
23 changed files with 476 additions and 71 deletions

View file

@ -1,5 +1,5 @@
#created new properties file
#Tue Aug 18 20:22:42 BST 2026
#Fri Aug 21 19:04:58 BST 2026
AlphaToCoverage=false
Debug_Shaders=false
DefaultTexturePath=resources/EngineResources/Texture/NoTexture.png
@ -28,11 +28,11 @@ frame_accuracy=0
main_thread_tickrate=120
master_tick_rate=240
server=false
server_port=25565
server_ip=localhost
server_ip=gameserver.halbear.net
server_port=25566
throttle_accuracy=4000000
throttle_on_unfocus=false
user_display_name=halbear
user_display_name=The sigmarest of sigmas
vkValidated=true
vsync=false
z_far_plane=0.1f