refactoring stuff
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54 changed files with 200 additions and 256 deletions
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@ -1,6 +1,6 @@
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#version 450
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const int MAX_TEXTURES = 512;
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const int MAX_TEXTURES = 128;
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layout(location = 0) in vec4 inPos;
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layout(location = 1) in vec3 inNormal;
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