Visualised Collisions & broken as hell player model

This commit is contained in:
Harrison Corlett 2026-07-09 14:57:19 +01:00
parent aff4c2a57a
commit ffb7b842af
16 changed files with 220 additions and 25 deletions

View file

@ -0,0 +1,44 @@
[
{
"ID": "CollisionCube-mat-0",
"TexturePath": "",
"NormalTexturePath": "",
"MetalRoughnessMap": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
},
"Roughness": 0.0,
"Metallic": 0.0
},
{
"ID": "CollisionCube-mat-1",
"TexturePath": "resources\\models\\VisualCollision\\CollisionCubeTexture.png",
"NormalTexturePath": "",
"MetalRoughnessMap": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
},
"Roughness": 0.0,
"Metallic": 0.0
},
{
"ID": "CollisionCube-mat-2",
"TexturePath": "",
"NormalTexturePath": "",
"MetalRoughnessMap": "",
"DiffuseColour": {
"X": 0.6,
"Y": 0.6,
"Z": 0.6,
"W": 1.0
},
"Roughness": 0.0,
"Metallic": 0.0
}
]