Halbear
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d05c5d0171
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More Physics corrections and Forward Renderer physics
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2026-07-06 13:03:42 +01:00 |
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Halbear
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c02b9ed2ca
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Physics, toggle the collision mesh preview with F2, collision is hella buggy
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2026-07-01 21:38:10 +01:00 |
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6b51c9b680
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Collision & Engine refactor
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2026-06-30 16:02:08 +01:00 |
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f135d99d74
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Skyboxes
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2026-06-23 13:20:43 +01:00 |
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Halbear
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eb01ec4877
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Better lighting
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2026-06-20 02:13:47 +01:00 |
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8d219d2a35
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Deferred Lighting
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2026-06-19 13:04:15 +01:00 |
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Halbear
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441bd95ddd
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Deferred Rendering
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2026-06-15 18:17:11 +01:00 |
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Halbear
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2d37c574d6
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non functional deferred rendering and also camera paths and instanced GUIs
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2026-06-14 13:39:49 +01:00 |
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Halbear
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9281706d53
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you used to call me on your cell phone
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2026-06-13 03:40:50 +01:00 |
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Halbear
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f212c6f3d8
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audio with OpenAL
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2026-06-13 02:16:12 +01:00 |
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Halbear
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5943effa4e
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rendering settings and dual pipeline transparency rendering
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2026-06-13 00:12:13 +01:00 |
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Halbear
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620838a41d
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Profiling - tracks GPU and CPU usage as well as displaying performance metrics and scene information
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2026-06-12 19:51:53 +01:00 |
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Halbear
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c9844fc415
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GUI, although images don't seem to render
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2026-06-12 16:06:43 +01:00 |
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Halbear
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8ce30cae83
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post processing, FXAA and MSAA 2x-8x
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2026-06-11 16:16:41 +01:00 |
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Halbear
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3040800275
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it renders but not properly
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2026-06-05 15:04:01 +01:00 |
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