Commit graph

15 commits

Author SHA1 Message Date
Halbear
5ea45890c8 Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points 2026-08-26 16:33:02 +01:00
Halbear
59c5486299 Fixed some volume related issues, separated options into its own menu with tabs, added a visualised collision actor (dual pass graphics required), added a player model, started shooting mechanics 2026-07-10 01:01:13 +01:00
ffb7b842af Visualised Collisions & broken as hell player model 2026-07-09 14:57:19 +01:00
Halbear
9c08fb6248 added weapon models 2026-07-07 12:53:31 +01:00
Halbear
8ab8c06f9c Gun + the physics are on evil mode 2026-07-06 22:41:47 +01:00
Halbear
eb09963e3a Physics corrections 2026-07-05 17:56:47 +01:00
Halbear
c02b9ed2ca Physics, toggle the collision mesh preview with F2, collision is hella buggy 2026-07-01 21:38:10 +01:00
6b51c9b680 Collision & Engine refactor 2026-06-30 16:02:08 +01:00
8d219d2a35 Deferred Lighting 2026-06-19 13:04:15 +01:00
Halbear
4569b471d5 Pushing template 3d models used 2026-06-13 12:18:03 +01:00
Halbear
620838a41d Profiling - tracks GPU and CPU usage as well as displaying performance metrics and scene information 2026-06-12 19:51:53 +01:00
Halbear
8ce30cae83 post processing, FXAA and MSAA 2x-8x 2026-06-11 16:16:41 +01:00
Halbear
f725d12810 sponza up in the crib 2026-06-07 23:01:16 +01:00
Halbear
a8adf662ff Camera and proper rendering 2026-06-07 21:40:21 +01:00
Halbear
3040800275 it renders but not properly 2026-06-05 15:04:01 +01:00