Terrain4J_Experimental_branch/resources
2026-08-26 16:33:02 +01:00
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EngineResources 2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO 2026-08-20 03:03:03 +01:00
models Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points 2026-08-26 16:33:02 +01:00