Terrain4J_Experimental_branch/resources
2026-08-20 03:03:03 +01:00
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EngineResources 2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO 2026-08-20 03:03:03 +01:00
models Fixed some volume related issues, separated options into its own menu with tabs, added a visualised collision actor (dual pass graphics required), added a player model, started shooting mechanics 2026-07-10 01:01:13 +01:00