Harrison Corlett halbear
  • https://halbear.net/
  • Director of Halbear Networking & Software Ltd(Big wig CEO)

  • Joined on 2026-01-10
halbear closed issue halbear/HalbearsVehicleFramework#3 2026-06-02 01:30:19 +00:00
Allow vehicles to have a dedicated "Pivot Point Offset"
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-06-02 01:29:14 +00:00
9f624c3b80 fuck minecrafts shitty ass systems bro
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-06-01 22:57:32 +00:00
73f958423c Seat positions and more physics work
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-31 20:06:30 +00:00
5dc13c2f42 Update Examples
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-31 20:02:46 +00:00
6dd92f5c16 Split Tick update into RotationTick, Tick and PhysicsTick so i can override specific parts in sub classes such as Aeroplane template and Train Template
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-31 20:00:25 +00:00
b1d5563a39 starting work on Input Manager
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-31 16:06:45 +00:00
cab4ae7717 updating physics and animation
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-28 21:40:22 +00:00
2a6e272dff starting on vehicle physics
halbear opened issue halbear/HalbearsVehicleFramework#8 2026-05-27 22:04:38 +00:00
! How to report issues as a user !
halbear pushed to main at halbear/Steampowered 2026-05-27 21:19:22 +00:00
b931f6ae2b converted mod to use Hals Vehicle Framework
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-27 21:13:23 +00:00
68e923e644 adjusting for usability
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-27 18:42:33 +00:00
8bf3c2bccf Update Engine Categories
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-27 18:19:34 +00:00
56f89a79e2 input handling with server synchronisation
halbear closed issue halbear/HalbearsVehicleFramework#1 2026-05-26 03:19:15 +00:00
Separate delegated server side and client side tick functions
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-26 03:15:08 +00:00
7e1e95342a State Based Models - renders a specific collection of models if a certain state is active, added event for when punched
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-25 22:44:50 +00:00
613809fd15 update ReadME
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-25 22:33:52 +00:00
41504fc1f9 update ReadME, as well as some extra stuff for setting up functionality
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-25 21:56:13 +00:00
1582034bc3 camera mixin now checks for vehicle inside forge tag "hvf_camera_affected_vehicle", added an enum type for physics presets, added seat positions to the build info, fixed some tag related bugs, updated mappings to be more modern
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-24 12:44:25 +00:00
6e42a9692e working on animation stuff again, with pivot points
halbear pushed to main at halbear/HalbearsVehicleFramework 2026-05-24 12:44:19 +00:00
c436a49b58 working on animation stuff again, with pivot points