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edf13611b5
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SwapChain Completed, command pool/buffer almost completed, working on semaphores and fences
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2026-01-22 14:56:39 +00:00 |
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d15d1a75af
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Engine architecture + Multithreading
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2026-01-22 11:08:52 +00:00 |
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Halbear
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44845f781d
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call me a millionaire because i've got 1456477fps
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2026-01-21 19:37:37 +00:00 |
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81a4b31dc4
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fixed the properties file and loading issues
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2026-01-21 12:59:13 +00:00 |
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3bf2ebd06f
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starting swap chain and image views
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2026-01-20 15:38:46 +00:00 |
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Halbear
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015c5aaa84
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Wrapped up graphics Queues
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2026-01-19 18:41:30 +00:00 |
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20d0867755
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Queues started
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2026-01-19 14:55:26 +00:00 |
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934f949881
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Vulkan surface, this is what displays an image to the screen, working on queues next
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2026-01-19 14:33:43 +00:00 |
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6717970a23
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Refactoring Engine Folder Structure
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2026-01-16 14:42:46 +00:00 |
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d8653120d2
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Start work on the Device Interface Layer, the layers go
Instance -> PhysicalDevice -> Device
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2026-01-16 14:30:23 +00:00 |
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9f4c78aae2
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delete idea file
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2026-01-16 11:14:28 +00:00 |
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24fdb1654a
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update gitIgnore
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2026-01-16 11:12:13 +00:00 |
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71bd825553
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Added Debugger and logging
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2026-01-16 10:21:37 +00:00 |
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Halbear
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773f02f11d
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working on vulkan device layers
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2026-01-15 21:19:04 +00:00 |
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e07da41f27
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Vulkan Renderer Progress
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2026-01-15 14:58:07 +00:00 |
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Halbear
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82db1f9321
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initial Commit
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2026-01-10 21:28:21 +00:00 |
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fb15ff8f06
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Initial commit
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2026-01-10 21:23:10 +00:00 |
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