OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods
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54 changed files with 1102 additions and 268 deletions
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@ -2,7 +2,7 @@
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layout(constant_id = 0) const int USE_AA = 0;
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const float GAMMA_CONST = 0.4545;
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const float GAMMA_CONST = 0.8545;
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const float SPAN_MAX = 8.0;
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const float REDUCE_MIN = 1.0/128.0;
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const float REDUCE_MUL = 1.0/32.0;
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