OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods

This commit is contained in:
Halbear 2026-08-31 14:13:59 +01:00
parent 0d41f3e15b
commit 5b231d6920
54 changed files with 1102 additions and 268 deletions

View file

@ -2,7 +2,7 @@
layout(constant_id = 0) const int USE_AA = 0;
const float GAMMA_CONST = 0.4545;
const float GAMMA_CONST = 0.8545;
const float SPAN_MAX = 8.0;
const float REDUCE_MIN = 1.0/128.0;
const float REDUCE_MUL = 1.0/32.0;