Game made with Terrain4J Game Engine https://halbear.net/
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2026-08-31 14:13:59 +01:00
gradle/wrapper Deferred Lighting 2026-06-19 13:04:15 +01:00
resources OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods 2026-08-31 14:13:59 +01:00
src/main OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods 2026-08-31 14:13:59 +01:00
.gitignore update gitIgnore 2026-01-16 11:12:13 +00:00
build.gradle OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods 2026-08-31 14:13:59 +01:00
gradlew initial Commit 2026-01-10 21:28:21 +00:00
gradlew.bat initial Commit 2026-01-10 21:28:21 +00:00
README.md Initial commit 2026-01-10 21:23:10 +00:00
settings.gradle initial Commit 2026-01-10 21:28:21 +00:00
terrain4j.properties OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods 2026-08-31 14:13:59 +01:00

Terrain4J

Vulkan Java Game Engine