Halbear
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d1abde919d
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structures, also they're a little broken, they need to check for neighbouring YZones as well
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2026-09-20 22:43:42 +01:00 |
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Halbear
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a0b00b0f1c
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voxel biomes and CPU pushed blocks
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2026-09-20 17:57:19 +01:00 |
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Halbear
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0074bf1d1f
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voxel texture mapping
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2026-09-17 21:48:04 +01:00 |
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4565188f15
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Improved island generation
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2026-09-17 11:31:52 +01:00 |
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Halbear
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ce7051d8ca
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i did a little memory optimisation (19GB of VRAM -> 2.6GB of VRAM), lost some FPS in vertex rendering as a result but i'll figure it out
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2026-09-16 20:38:37 +01:00 |
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