Halbear
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d1abde919d
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structures, also they're a little broken, they need to check for neighbouring YZones as well
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2026-09-20 22:43:42 +01:00 |
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Halbear
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a0b00b0f1c
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voxel biomes and CPU pushed blocks
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2026-09-20 17:57:19 +01:00 |
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7fda2614d7
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fixed intel graphical issues
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2026-09-18 13:56:17 +01:00 |
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95a27cfd50
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formatting changes in voxel generation shader
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2026-09-18 08:55:43 +01:00 |
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Halbear
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0074bf1d1f
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voxel texture mapping
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2026-09-17 21:48:04 +01:00 |
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4565188f15
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Improved island generation
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2026-09-17 11:31:52 +01:00 |
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Halbear
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8c301d0ac1
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update GitIgnore
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2026-09-16 20:39:56 +01:00 |
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Halbear
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ce7051d8ca
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i did a little memory optimisation (19GB of VRAM -> 2.6GB of VRAM), lost some FPS in vertex rendering as a result but i'll figure it out
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2026-09-16 20:38:37 +01:00 |
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Halbear
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bf9af81f38
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what if minecraft ran on the GPU exclusively? glad you asked! because now it can
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2026-09-15 20:49:24 +01:00 |
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Halbear
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fa7bf893e7
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refactoring stuff
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2026-09-15 11:38:44 +01:00 |
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Halbear
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04befce27d
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HDR, Bloom and SSR
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2026-09-04 00:23:48 +01:00 |
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Halbear
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577836a03f
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SSAO, performance sucks and it flickers so tweaking is needed, also more material support
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2026-09-01 03:33:26 +01:00 |
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Halbear
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5b231d6920
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OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods
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2026-08-31 14:13:59 +01:00 |
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Halbear
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0d41f3e15b
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Shadows, broke OpenGL, broke graphics settings, Exception raised when closing software
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2026-08-30 01:06:23 +01:00 |
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Halbear
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f7127e0878
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OpenGL lighting
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2026-08-29 19:42:11 +01:00 |
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Halbear
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5518dae1d7
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more OpenGL support, cameras and 3D projection and it now shares 3D models with vulkan, OpenGL does not work if launched, and switching to vulkan from OpenGL does not work
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2026-08-29 04:24:05 +01:00 |
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Halbear
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5ea45890c8
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Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points
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2026-08-26 16:33:02 +01:00 |
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Halbear
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c9ef43a2a0
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NIO networking transition is now functional, has some issues with usernames not syncing properly and some latency issues on real world testing
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2026-08-21 19:25:58 +01:00 |
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Halbear
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3e886e5ba8
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2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO
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2026-08-20 03:03:03 +01:00 |
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Halbear
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5a05b9d65e
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2D rendering (big feature)
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2026-08-14 22:22:03 +01:00 |
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Halbear
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6d7ea4ebc5
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delete logs from being in the repo
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2026-07-11 15:27:42 +01:00 |
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Halbear
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bf11da6799
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Shooting
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2026-07-11 15:27:06 +01:00 |
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Halbear
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0d8f23cb1f
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Fixing issues, preparing more multiplayer stuff, added credits
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2026-07-11 02:04:55 +01:00 |
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4af61ca2c8
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changed weapon fire from SFX to WEAPONS
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2026-07-10 14:42:09 +01:00 |
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1284a9835a
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sfx GunCock, ambient crickets, fire sound
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2026-07-10 14:38:23 +01:00 |
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Halbear
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9723a3567c
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Sound Effects
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2026-07-10 13:13:42 +01:00 |
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Halbear
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59c5486299
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Fixed some volume related issues, separated options into its own menu with tabs, added a visualised collision actor (dual pass graphics required), added a player model, started shooting mechanics
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2026-07-10 01:01:13 +01:00 |
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f3aee6cb84
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Item record, tried to fix swapping
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2026-07-09 16:52:36 +01:00 |
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92fb49191b
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Merge remote-tracking branch 'origin/main'
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2026-07-09 14:57:32 +01:00 |
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ffb7b842af
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Visualised Collisions & broken as hell player model
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2026-07-09 14:57:19 +01:00 |
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0f8fa9c9f9
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added audio settings and aiming with right click
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2026-07-09 13:31:07 +01:00 |
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Halbear
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aff4c2a57a
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removed now unnecessary logging
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2026-07-09 00:27:23 +01:00 |
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Halbear
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3fbf3485b1
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Fixed merge issues
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2026-07-09 00:23:24 +01:00 |
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Halbear
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745d38fb09
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Merge remote-tracking branch 'origin/main'
# Conflicts:
# LastSession.t4jlog
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2026-07-09 00:18:55 +01:00 |
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Halbear
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f3c83bea80
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Multiplayer networking + broke a bunch of things, we'll need to redo gun switching
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2026-07-09 00:18:29 +01:00 |
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2e929abf46
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Merge remote-tracking branch 'origin/main'
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2026-07-08 15:36:28 +01:00 |
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1c5f6d41ad
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Added a start menu, if you dont press R or M before anything it crashes but idk how to fix.
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2026-07-08 15:36:18 +01:00 |
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Halbear
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c270a049b5
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fixed revolver actor rolling around
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2026-07-08 13:57:42 +01:00 |
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Halbear
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613e31658f
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changing BGM to main menu music
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2026-07-08 13:54:55 +01:00 |
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Halbear
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db4de8f791
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audio instance changes
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2026-07-08 13:46:00 +01:00 |
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Halbear
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d49ff709e2
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Fixed the Weapon switching, added some boilerplate classes which may be useful in the future, added music files
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2026-07-08 13:42:45 +01:00 |
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7bad787477
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stuck on getting revolver and musket to switch idk why it wouldnt let me push earlier
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2026-07-07 20:57:33 +01:00 |
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94858a7cad
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Merge remote-tracking branch 'origin/main'
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2026-07-07 14:07:54 +01:00 |
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f2174e4364
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removed flying added double jump :)
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2026-07-07 14:07:22 +01:00 |
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Halbear
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9c08fb6248
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added weapon models
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2026-07-07 12:53:31 +01:00 |
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Halbear
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42fc70100d
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Fixed movement Input
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2026-07-07 12:50:02 +01:00 |
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Halbear
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8a92f99474
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physics are on fun evil mode
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2026-07-06 23:00:07 +01:00 |
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Halbear
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8ab8c06f9c
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Gun + the physics are on evil mode
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2026-07-06 22:41:47 +01:00 |
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Halbear
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605c96362b
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correction
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2026-07-06 13:25:11 +01:00 |
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Halbear
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d05c5d0171
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More Physics corrections and Forward Renderer physics
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2026-07-06 13:03:42 +01:00 |
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