Terrain4J_Experimental_branch/resources
2026-08-31 14:13:59 +01:00
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EngineResources OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods 2026-08-31 14:13:59 +01:00
models Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points 2026-08-26 16:33:02 +01:00