12 lines
No EOL
188 B
GLSL
12 lines
No EOL
188 B
GLSL
#version 330
|
|
|
|
layout (location=0) in vec3 position;
|
|
layout (location=1) in vec3 colour;
|
|
|
|
out vec3 outColour;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(position, 1.0);
|
|
outColour = colour;
|
|
} |