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4565188f15
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Improved island generation
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2026-09-17 11:31:52 +01:00 |
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Halbear
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ce7051d8ca
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i did a little memory optimisation (19GB of VRAM -> 2.6GB of VRAM), lost some FPS in vertex rendering as a result but i'll figure it out
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2026-09-16 20:38:37 +01:00 |
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Halbear
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bf9af81f38
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what if minecraft ran on the GPU exclusively? glad you asked! because now it can
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2026-09-15 20:49:24 +01:00 |
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Halbear
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fa7bf893e7
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refactoring stuff
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2026-09-15 11:38:44 +01:00 |
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Halbear
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04befce27d
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HDR, Bloom and SSR
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2026-09-04 00:23:48 +01:00 |
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Halbear
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577836a03f
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SSAO, performance sucks and it flickers so tweaking is needed, also more material support
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2026-09-01 03:33:26 +01:00 |
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Halbear
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5b231d6920
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OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods
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2026-08-31 14:13:59 +01:00 |
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Halbear
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0d41f3e15b
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Shadows, broke OpenGL, broke graphics settings, Exception raised when closing software
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2026-08-30 01:06:23 +01:00 |
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Halbear
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f7127e0878
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OpenGL lighting
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2026-08-29 19:42:11 +01:00 |
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Halbear
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5518dae1d7
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more OpenGL support, cameras and 3D projection and it now shares 3D models with vulkan, OpenGL does not work if launched, and switching to vulkan from OpenGL does not work
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2026-08-29 04:24:05 +01:00 |
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Halbear
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5ea45890c8
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Separated packet management to it's own thread, optimised the physics to only test bodies with mass, added 2D Noise, fixed pivot points
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2026-08-26 16:33:02 +01:00 |
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Halbear
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3e886e5ba8
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2D Sprite Renderer and sprite framework, Began additional OpenGL Renderer, started transitioning multiplayer networking to use Java NIO
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2026-08-20 03:03:03 +01:00 |
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Halbear
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5a05b9d65e
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2D rendering (big feature)
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2026-08-14 22:22:03 +01:00 |
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Halbear
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bf11da6799
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Shooting
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2026-07-11 15:27:06 +01:00 |
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Halbear
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0d8f23cb1f
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Fixing issues, preparing more multiplayer stuff, added credits
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2026-07-11 02:04:55 +01:00 |
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Halbear
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9723a3567c
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Sound Effects
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2026-07-10 13:13:42 +01:00 |
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Halbear
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59c5486299
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Fixed some volume related issues, separated options into its own menu with tabs, added a visualised collision actor (dual pass graphics required), added a player model, started shooting mechanics
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2026-07-10 01:01:13 +01:00 |
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ffb7b842af
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Visualised Collisions & broken as hell player model
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2026-07-09 14:57:19 +01:00 |
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Halbear
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d49ff709e2
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Fixed the Weapon switching, added some boilerplate classes which may be useful in the future, added music files
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2026-07-08 13:42:45 +01:00 |
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Halbear
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9c08fb6248
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added weapon models
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2026-07-07 12:53:31 +01:00 |
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Halbear
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8ab8c06f9c
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Gun + the physics are on evil mode
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2026-07-06 22:41:47 +01:00 |
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Halbear
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605c96362b
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correction
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2026-07-06 13:25:11 +01:00 |
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Halbear
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d05c5d0171
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More Physics corrections and Forward Renderer physics
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2026-07-06 13:03:42 +01:00 |
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Halbear
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eb09963e3a
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Physics corrections
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2026-07-05 17:56:47 +01:00 |
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Halbear
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c02b9ed2ca
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Physics, toggle the collision mesh preview with F2, collision is hella buggy
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2026-07-01 21:38:10 +01:00 |
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6b51c9b680
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Collision & Engine refactor
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2026-06-30 16:02:08 +01:00 |
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|
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f135d99d74
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Skyboxes
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2026-06-23 13:20:43 +01:00 |
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Halbear
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eb01ec4877
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Better lighting
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2026-06-20 02:13:47 +01:00 |
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|
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8d219d2a35
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Deferred Lighting
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2026-06-19 13:04:15 +01:00 |
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Halbear
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441bd95ddd
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Deferred Rendering
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2026-06-15 18:17:11 +01:00 |
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Halbear
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2d37c574d6
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non functional deferred rendering and also camera paths and instanced GUIs
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2026-06-14 13:39:49 +01:00 |
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Halbear
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4569b471d5
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Pushing template 3d models used
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2026-06-13 12:18:03 +01:00 |
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Halbear
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9281706d53
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you used to call me on your cell phone
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2026-06-13 03:40:50 +01:00 |
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Halbear
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f212c6f3d8
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audio with OpenAL
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2026-06-13 02:16:12 +01:00 |
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Halbear
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5943effa4e
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rendering settings and dual pipeline transparency rendering
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2026-06-13 00:12:13 +01:00 |
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Halbear
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620838a41d
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Profiling - tracks GPU and CPU usage as well as displaying performance metrics and scene information
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2026-06-12 19:51:53 +01:00 |
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Halbear
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c9844fc415
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GUI, although images don't seem to render
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2026-06-12 16:06:43 +01:00 |
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Halbear
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8ce30cae83
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post processing, FXAA and MSAA 2x-8x
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2026-06-11 16:16:41 +01:00 |
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Halbear
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f725d12810
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sponza up in the crib
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2026-06-07 23:01:16 +01:00 |
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Halbear
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a8adf662ff
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Camera and proper rendering
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2026-06-07 21:40:21 +01:00 |
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Halbear
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3040800275
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it renders but not properly
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2026-06-05 15:04:01 +01:00 |
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Halbear
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66783c4cc5
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It crashes
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2026-06-04 22:57:09 +01:00 |
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c2aa4ec895
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Working on complex models and texture loading
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2026-06-04 15:29:59 +01:00 |
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Halbear
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907afc6577
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3D Rendering oh yeaaaahhhhh
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2026-05-18 22:07:15 +01:00 |
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2f626ba00f
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Vertex Rendering!
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2026-05-14 14:30:48 +01:00 |
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