Halbear
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a0b00b0f1c
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voxel biomes and CPU pushed blocks
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2026-09-20 17:57:19 +01:00 |
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Halbear
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0074bf1d1f
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voxel texture mapping
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2026-09-17 21:48:04 +01:00 |
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4565188f15
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Improved island generation
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2026-09-17 11:31:52 +01:00 |
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Halbear
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ce7051d8ca
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i did a little memory optimisation (19GB of VRAM -> 2.6GB of VRAM), lost some FPS in vertex rendering as a result but i'll figure it out
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2026-09-16 20:38:37 +01:00 |
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Halbear
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bf9af81f38
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what if minecraft ran on the GPU exclusively? glad you asked! because now it can
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2026-09-15 20:49:24 +01:00 |
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Halbear
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fa7bf893e7
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refactoring stuff
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2026-09-15 11:38:44 +01:00 |
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Halbear
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04befce27d
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HDR, Bloom and SSR
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2026-09-04 00:23:48 +01:00 |
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Halbear
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577836a03f
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SSAO, performance sucks and it flickers so tweaking is needed, also more material support
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2026-09-01 03:33:26 +01:00 |
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Halbear
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5b231d6920
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OpenGL works again, Vulkan can be switched to, fixed most of the vulkan validation errors, better shadows, soft shadows, emissive lighting, and multiple different opacity rendering methods
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2026-08-31 14:13:59 +01:00 |
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Halbear
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0d41f3e15b
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Shadows, broke OpenGL, broke graphics settings, Exception raised when closing software
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2026-08-30 01:06:23 +01:00 |
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Halbear
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f7127e0878
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OpenGL lighting
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2026-08-29 19:42:11 +01:00 |
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Halbear
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5a05b9d65e
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2D rendering (big feature)
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2026-08-14 22:22:03 +01:00 |
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Halbear
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605c96362b
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correction
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2026-07-06 13:25:11 +01:00 |
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Halbear
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d05c5d0171
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More Physics corrections and Forward Renderer physics
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2026-07-06 13:03:42 +01:00 |
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6b51c9b680
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Collision & Engine refactor
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2026-06-30 16:02:08 +01:00 |
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f135d99d74
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Skyboxes
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2026-06-23 13:20:43 +01:00 |
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Halbear
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eb01ec4877
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Better lighting
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2026-06-20 02:13:47 +01:00 |
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8d219d2a35
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Deferred Lighting
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2026-06-19 13:04:15 +01:00 |
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Halbear
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441bd95ddd
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Deferred Rendering
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2026-06-15 18:17:11 +01:00 |
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Halbear
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2d37c574d6
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non functional deferred rendering and also camera paths and instanced GUIs
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2026-06-14 13:39:49 +01:00 |
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Halbear
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5943effa4e
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rendering settings and dual pipeline transparency rendering
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2026-06-13 00:12:13 +01:00 |
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Halbear
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620838a41d
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Profiling - tracks GPU and CPU usage as well as displaying performance metrics and scene information
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2026-06-12 19:51:53 +01:00 |
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Halbear
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8ce30cae83
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post processing, FXAA and MSAA 2x-8x
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2026-06-11 16:16:41 +01:00 |
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